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# rules-help
  • t

    Tonzin

    05/07/2023, 10:48 PM
    Rulepop is quite nice. I've suggested this to SBG in the past as a potential enhancement for future products. This is something on their list of things to consider in the future. The other thing I referenced was KDM's Living Glossary.
  • d

    Draznar

    05/09/2023, 3:21 AM
    What is a 'Rulepop'?
  • t

    Tonzin

    05/09/2023, 3:43 AM
    https://isofarian-guard.rulepop.com/# This is an example of the Isofarian Guard rulepop. It basically digitizes the rulebook into easy to parse through keywords and categories as a rules reference.
  • d

    Draznar

    05/09/2023, 10:04 AM
    Intriguing, hadn't heard of that. Will definitely use that for trying my copy of Isofarian Guard 🙂
  • s

    Sebly

    05/09/2023, 12:31 PM
    Question, are you supposed to hang onto clue tokens between story chapters? I had thought not but the chapter I’m on now is talking about clue tokens and I really don’t think we would have had a chance to gain any so far but we did have about 4 from the previous chapter.
  • t

    Tonzin

    05/09/2023, 4:53 PM
    No, the clue tokens go away each chapter.
  • p

    Peter

    05/09/2023, 6:32 PM
    Need help w rules in chapter 4 😒
  • t

    Tonzin

    05/09/2023, 7:11 PM
    Replied in the spoiler channel
  • p

    Peter

    05/14/2023, 12:14 PM
    just in case I'm stupid - the four common items you get from tally loot etc. are random, correct?
  • p

    Peter

    05/14/2023, 12:31 PM
    also - you cannot sell items, correct? I'm now really confused 😄
  • s

    skyflight

    05/14/2023, 12:32 PM
    Correct
  • s

    skyflight

    05/14/2023, 12:34 PM
    You can sell items for half price when you do a trade with the banksmith. It is all specified in the rulebook.😃
  • s

    skyflight

    05/14/2023, 12:35 PM
    But if you have too many items after loot, you have to discard any of them.
  • p

    Peter

    05/14/2023, 2:03 PM
    and the runner can only sell/trade 1 item? or as many as you wat?
  • p

    Peter

    05/14/2023, 3:39 PM
    0
  • s

    skyflight

    05/14/2023, 5:03 PM
    As soon as you initiate a trade the only limit is what you can afford and the size of the backpack. It is only the apothecary which has a limit of buying max 5 curative each chapter
  • r

    Raxxman

    05/14/2023, 5:03 PM
    each chapter right?
  • s

    skyflight

    05/14/2023, 5:04 PM
    Yes, each chapter of course
  • x

    Xon

    05/14/2023, 5:10 PM
    Hopefully quick question: when determining the “highest might card” of an attack, how are criticals handled? Would that “highest card” include everything that chains off from a critical hit card? Thanks!
  • p

    Peter

    05/14/2023, 5:28 PM
    Imo just one card/dice
  • c

    ChaosFarseer

    05/14/2023, 7:22 PM
    Note that enemies do not crit!
  • c

    ChaosFarseer

    05/14/2023, 7:22 PM
    (By default.)
  • x

    Xon

    05/15/2023, 4:05 AM
    Yep—this interaction involves a player’s drawn cards, not a monster’s. Spoilers for level 10 ability cards: ||the Huntress has a level 10 card that shoots through multiple hexes, and you remove “the highest might card” for each subsequent target.|| For simplicity’s sake, say you drew a 2 and a {2} that crit into another 2—I’m assuming they’re all separate cards and you’d be able to remove any of the 2s you choose, but (depending on interpretation) you might be forced to remove the critical for a total value of 4 removed.
  • p

    Peter

    05/15/2023, 4:54 AM
    I think the example of chain attack in the rulebook covers this that it is one individual might card
  • a

    Aether Monk

    05/21/2023, 9:06 PM
    So if you have an attack that breaks a location, the rest of the card is negated and you resolve the reaction is that correct? Checking for the Bloodthorn ability for the Cur where if he adds a second bleed token then the enemy loses another hit point. We broken a location, but does that mean the second blood token isn’t added?
  • a

    Aether Monk

    05/21/2023, 9:07 PM
    Another case was with an ally that could set a trap that does 1 point of damage if the boss enters the hex with the trap. Another player broke a location, then the boss moved over the trap - does the boss lose another hit point and break another location ( if it was on 1 hit point)?
  • c

    ChaosFarseer

    05/21/2023, 10:24 PM
    For the first one, I believe that indeed the monster does not gain the second bleed token, but I'm not sure if I'd play it that way at the table XD For the second one, the boss does lose another hit point because the effect is not part of the same card.
  • r

    Reeve

    05/22/2023, 2:32 AM
    If during the encounter phase, the stage card specifies which target it chooses, but that target is out of range, does he just approach and end his turn? For example, targets oathsworn with X condition. Usually if it doesn’t specify a target we have the boss just target closest.
  • t

    Tonzin

    05/22/2023, 2:49 AM
    If it cannot get to it's target it will find a valid target if possible
  • p

    Peter

    05/22/2023, 4:09 AM
    It’s in the rule book under targeting rules
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