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# ceramic
  • b

    billowy-waiter-28954

    03/17/2023, 9:22 AM
    (my current focus is mostly documenting existing Ceramic features and improving Pixel/Tilemap workflow, which is why I'm working on aseprite & ldtk integration)
  • b

    billowy-waiter-28954

    03/17/2023, 10:11 AM
    And.... here we go: hot reload of LDtk levels (including entities like the ladder here)
  • e

    elegant-twilight-61392

    03/17/2023, 3:23 PM
    i might have to try ceramic πŸ‘€
  • b

    billowy-waiter-28954

    03/17/2023, 4:03 PM
    Careful! You might actually like it πŸ˜†
  • f

    faint-toothbrush-51643

    03/17/2023, 5:12 PM
    i know i did
  • a

    ambitious-knife-25690

    03/18/2023, 2:29 AM
    Yo guys
  • a

    ambitious-knife-25690

    03/18/2023, 2:29 AM
  • a

    ambitious-knife-25690

    03/18/2023, 2:29 AM
    I consider haxeui-ceramic officially usable now
  • a

    ambitious-knife-25690

    03/18/2023, 2:30 AM
    it isn't 100% complete (canvas component not done), but everything works and is stable as far as i've tested
  • a

    ambitious-knife-25690

    03/18/2023, 2:30 AM
    only bug i haven't looked into is on a number stepper
  • a

    ambitious-knife-25690

    03/18/2023, 2:33 AM
    but it is 0230 and ima go sleep
  • a

    ambitious-knife-25690

    03/18/2023, 2:33 AM
    and hopefully i get to start using the bloody thing now πŸ˜„
  • a

    ambitious-knife-25690

    03/18/2023, 10:21 AM
    @billowy-waiter-28954 Can you change the cursor in ceramic?
  • b

    billowy-waiter-28954

    03/18/2023, 1:21 PM
    Not with Ceramic api but you can call SDL on clay target to do this, or html5 apis on web (I don’t remember which though, maybe just some CSS on web)
  • b

    billowy-waiter-28954

    03/18/2023, 1:56 PM
    (Could be a good idea to support that at some point though)
  • a

    ambitious-knife-25690

    03/18/2023, 2:10 PM
    I mean, i want it so you when you hover over a button you get a button cursor, or a resize cursor on a window
  • a

    ambitious-knife-25690

    03/18/2023, 2:10 PM
    but i can imagine cursor config being useful for game stuff as well
  • b

    billowy-waiter-28954

    03/18/2023, 3:11 PM
    Well, for now you can do that with SDL or
    cursor:
    CSS on web
  • a

    ambitious-knife-25690

    03/18/2023, 3:31 PM
    yeah, that's the plan, css on web doesn't seem like an obvious way to do it though
  • a

    ambitious-knife-25690

    03/18/2023, 3:31 PM
    I wouldn't be able to do that from haxe could I? πŸ€”
  • a

    ambitious-knife-25690

    03/18/2023, 3:33 PM
    ahhh the "js way" is to do it through the style prop
  • a

    ambitious-knife-25690

    03/18/2023, 3:38 PM
    is there any debug flag for ceramic? targeting windows the app just silently crashes with variant set to debug
  • a

    ambitious-knife-25690

    03/18/2023, 3:54 PM
    Copy code
    Compile C++
    Error: UNKNOWN: unknown error, open '/haxeuibackend/project/windows/haxeuibackend.exe'
        at Object.openSync (fs.js:497:3)
        at Function.sys_io_File.copy (\ceramic\plugins\windows\file:\D:\a\ceramic\ceramic\.haxelib\hxnodejs\12,1,0\src\sys\io\File.hx:42:13)
        at tools_tasks_windows_Windows.run (\ceramic\plugins\windows\file:\D:\a\ceramic\ceramic\plugins\windows\tools\src\tools\tasks\windows\Windows.hx:44:9)
        at Function.tools_Helpers.runTask (\ceramic\plugins\clay\file:\D:\a\ceramic\ceramic\tools\src\tools\Helpers.hx:740:9)
        at backend_tools_tasks_Build.run (\ceramic\plugins\clay\file:\D:\a\ceramic\ceramic\plugins\clay\tools\src\backend\tools\tasks\Build.hx:281:13)    at backend_tools_BackendTools.runBuild (\ceramic\plugins\clay\file:\D:\a\ceramic\ceramic\plugins\clay\tools\src\backend\tools\BackendTools.hx:165:9)
        at tools_tasks_Build.run (\ceramic\plugins\clay\file:\D:\a\ceramic\ceramic\tools\src\tools\tasks\Build.hx:164:9)
        at Function.tools_Tools.run (\ceramic\tools\file:\D:\a\ceramic\ceramic\tools\src\tools\Tools.hx:273:17)
        at \ceramic\tools\file:\D:\a\ceramic\ceramic\tools\src\tools\Tools.hx:30:13
  • a

    ambitious-knife-25690

    03/18/2023, 3:54 PM
    okay, added
    -lib hxcpp-debug-server
    to my project and tried to compile
  • a

    ambitious-knife-25690

    03/18/2023, 3:55 PM
    before i could even get to the debugger i got this error
  • a

    ambitious-knife-25690

    03/18/2023, 3:55 PM
    couple issues here
  • a

    ambitious-knife-25690

    03/18/2023, 3:55 PM
    I don't have a
    D:
    drive so no idea why it is looking there and why is it looking at hxnodejs?
  • p

    powerful-morning-89

    03/18/2023, 4:00 PM
    The
    D:
    stuff is just from the stack trace, ie the paths will depend on the filesystem layout of whoever built the JS file and associated debug info.
  • a

    ambitious-knife-25690

    03/18/2023, 5:00 PM
    that is very confusing but alright πŸ˜„
  • a

    ambitious-knife-25690

    03/18/2023, 5:01 PM
    now, i'm not sure if hxcpp debug server is setting a flag that gives me crash errors or if it is the thing that causes the error
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