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# ceramic
  • a

    ambitious-knife-25690

    03/18/2023, 5:02 PM
    oh, it isn't debug server
  • a

    ambitious-knife-25690

    03/18/2023, 5:02 PM
    manually running
    ceramic clay run windows --debug
    gives me the above error
  • b

    billowy-waiter-28954

    03/18/2023, 5:27 PM
    Well, « unknown error » 😅
  • b

    billowy-waiter-28954

    03/18/2023, 5:32 PM
    It seems to fail to copy the binary at build stage
  • b

    billowy-waiter-28954

    03/18/2023, 5:32 PM
    I’ll take a quick look at the code
  • b

    billowy-waiter-28954

    03/18/2023, 5:50 PM
    Oh well, it's really failing on hxcpp side, so I don't really know
  • a

    ambitious-knife-25690

    03/18/2023, 11:50 PM
    does this mean that the cpp target isn't working? or something funky on my end
  • a

    ambitious-knife-25690

    03/18/2023, 11:50 PM
    or a combo
  • b

    billowy-waiter-28954

    03/19/2023, 12:07 AM
    I'd suspect something funky on your end so far
  • b

    billowy-waiter-28954

    03/19/2023, 12:08 AM
    Because last time I checked hxcpp was working just fine on windows
  • a

    ambitious-knife-25690

    03/19/2023, 12:10 AM
    okay, before i added the lib hxcpp debug i was at least able to fully compile and just silently crash. so maybe it broke something
  • b

    billowy-waiter-28954

    03/19/2023, 8:56 AM
    You should create a new empty ceramic project to check if you have the issue there as well or not
  • b

    billowy-waiter-28954

    03/19/2023, 10:42 AM
    (just checked on my side, a new project is building just fine on windows, debug or not debug)
  • b

    billowy-waiter-28954

    03/19/2023, 10:42 AM
    You might want to try to delete
    out/
    directory in your project, as well as
    project/windows/
    and try to build again
  • a

    ambitious-knife-25690

    03/19/2023, 10:44 AM
    ahhh that might be it, sorry i stopped coding yesterday so never went back to it 😅
  • g

    gifted-whale-78169

    03/19/2023, 3:02 PM
    Happy v1 ceramic!!! 🥳 and great work Jeremy!
  • b

    billowy-waiter-28954

    03/19/2023, 3:06 PM
    https://github.com/ceramic-engine/ceramic/releases/tag/v1.0.0
  • b

    billowy-waiter-28954

    03/19/2023, 4:14 PM
    Live example of LDtk loading: https://ceramic-engine.com/examples/ldtk-level/
  • b

    billowy-waiter-28954

    03/19/2023, 4:14 PM
    A new guide about assets: https://ceramic-engine.com/guides/assets/
  • b

    billowy-waiter-28954

    03/19/2023, 4:14 PM
    Another example to load an image from the internet: https://ceramic-engine.com/examples/http-image/
  • b

    billowy-waiter-28954

    03/19/2023, 4:17 PM
    And one more example to repeat an image: https://ceramic-engine.com/examples/image-repeat/
  • f

    faint-toothbrush-51643

    03/20/2023, 1:57 AM
    Is there a way to make any scene automatically resize with the screen, not just main?
  • b

    billowy-waiter-28954

    03/20/2023, 8:03 AM
    bindToScreenSize()
  • b

    billowy-waiter-28954

    03/20/2023, 8:04 AM
    (Works on any visual)
  • b

    billowy-waiter-28954

    03/20/2023, 8:05 AM
    But you can also use app.scenes.set() to ass additional scenes
  • b

    billowy-waiter-28954

    03/22/2023, 11:05 PM
    wip new guide about filters
  • a

    ambitious-knife-25690

    03/22/2023, 11:34 PM
    very nice graphic 😄
  • f

    faint-toothbrush-51643

    03/23/2023, 5:57 PM
    hm
  • f

    faint-toothbrush-51643

    03/23/2023, 5:57 PM
    what is your recommendation on when to load things in the app vs the scene
  • f

    faint-toothbrush-51643

    03/23/2023, 5:57 PM
    my largest asset i'm realizing is showing up in like 3/4 of my scenes
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