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# haxe-ui
  • b

    bright-gpu-74537

    06/13/2019, 11:49 AM
    didnt touch anything, just built + ran
  • b

    bright-gpu-74537

    06/13/2019, 11:51 AM
    you using latest new-component-method branch of haxeui-core and haxeui-openfl?
  • b

    bright-gpu-74537

    06/13/2019, 11:51 AM
    what version of openfl?
  • f

    fierce-restaurant-45913

    06/13/2019, 11:58 AM
    8.9.1
  • b

    bright-gpu-74537

    06/13/2019, 11:58 AM
    same
  • b

    bright-gpu-74537

    06/13/2019, 11:59 AM
    what openfl target? I was trying windows
  • f

    fierce-restaurant-45913

    06/13/2019, 12:00 PM
    neko
  • b

    bright-gpu-74537

    06/13/2019, 12:00 PM
    ah, good old neko...
  • b

    bright-gpu-74537

    06/13/2019, 12:00 PM
    still worked
  • b

    bright-gpu-74537

    06/13/2019, 12:00 PM
    :/
  • b

    bright-gpu-74537

    06/13/2019, 12:01 PM
    haxe version?
  • f

    fierce-restaurant-45913

    06/13/2019, 12:01 PM
    rc2
  • b

    bright-gpu-74537

    06/13/2019, 12:01 PM
    4.0.0-rc.2+77068e10c
  • b

    bright-gpu-74537

    06/13/2019, 12:01 PM
    also same
  • b

    bright-gpu-74537

    06/13/2019, 12:01 PM
    very strange
  • f

    fierce-restaurant-45913

    06/13/2019, 12:04 PM
    i will try to reinstall everything
  • b

    bright-gpu-74537

    06/13/2019, 12:04 PM
    rightyo - lemme know how you get on
  • q

    quick-king-64105

    06/13/2019, 12:20 PM
    So, just doing the obligatory "try to build and test all targets"
  • q

    quick-king-64105

    06/13/2019, 12:20 PM
    ... HTML5 crashes as well O.o
  • q

    quick-king-64105

    06/13/2019, 12:20 PM
    That was unexpected.
  • q

    quick-king-64105

    06/13/2019, 12:52 PM
    @bright-gpu-74537 https://github.com/haxeui/haxeui-flixel/issues/16
  • b

    bright-gpu-74537

    06/13/2019, 1:23 PM
    cool - thanks
  • b

    brave-kangaroo-30399

    06/13/2019, 1:44 PM
    I can’t open the zip right now but exactly how long is the label?
  • b

    brave-kangaroo-30399

    06/13/2019, 1:45 PM
    I don’t remember that being mentioned before
  • b

    bright-gpu-74537

    06/13/2019, 1:48 PM
    long as in chars?
  • b

    bright-gpu-74537

    06/13/2019, 1:48 PM
    Copy code
    haxe
            // ATTN: the next line is apparently critical to trigger the bug
            cout.text = Assets.getText("assets/lorem.txt");
  • b

    bright-gpu-74537

    06/13/2019, 1:49 PM
    https://github.com/greysondn/haxeui-tests/blob/master/02-textflownull/assets/lorem.txt
  • q

    quick-king-64105

    06/13/2019, 2:03 PM
    It appears the answer is "however long it takes to trigger it being a scrolled surface"
  • q

    quick-king-64105

    06/13/2019, 2:04 PM
    I had trouble reproducing this bug in a clean created testcase, so I just went for copying my classes in.
  • q

    quick-king-64105

    06/13/2019, 2:04 PM
    Also note that Assets.getText isn't necessarily necessary here - in my actual code, it's generated from a YAML file into a string, then that string is assigned to cout.text (a label)
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