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# haxe-ui
  • e

    elegant-twilight-61392

    07/25/2022, 8:11 PM
    and their terminal alternatives
  • l

    lively-helmet-9228

    07/25/2022, 8:11 PM
    I've gotten distracted
  • e

    elegant-twilight-61392

    07/25/2022, 8:11 PM
    like literally the opposite of a ui lmao
  • g

    great-oyster-61535

    07/25/2022, 8:12 PM
    lol. the disrespect /j
  • l

    lively-helmet-9228

    07/25/2022, 8:12 PM
    Haxe-ui ncurses
  • b

    boundless-spoon-50281

    07/25/2022, 8:13 PM
    qt binding to haxe-ui
  • b

    bright-gpu-74537

    07/25/2022, 8:25 PM
    > Haxe-ui ncurses > qt binding to haxe-ui Both exist! 😄
  • b

    boundless-spoon-50281

    07/25/2022, 8:26 PM
    I mean yeah, but it doesn't look maintained I would like to help but it's out of my expertise
  • b

    bright-gpu-74537

    07/25/2022, 8:26 PM
    yeah, the qt bindings arent maintained (they were just an experiment really)... are they even on GH?
  • b

    boundless-spoon-50281

    07/25/2022, 8:26 PM
    just liked the idea of it
  • e

    elegant-twilight-61392

    07/25/2022, 8:26 PM
    ncurses or pdcurses?
  • b

    bright-gpu-74537

    07/25/2022, 8:26 PM
    pdcurses
  • b

    boundless-spoon-50281

    07/25/2022, 8:27 PM
    https://github.com/therecipe/haxe seems dead too
  • e

    elegant-twilight-61392

    07/25/2022, 8:27 PM
    https://en.m.wikipedia.org/wiki/Ncurses
  • e

    elegant-twilight-61392

    07/25/2022, 8:27 PM
    ncurses and pdcurses are not the same
  • b

    bright-gpu-74537

    07/25/2022, 8:28 PM
    ncurses is actual TUI elements?
  • e

    elegant-twilight-61392

    07/25/2022, 8:29 PM
    it runs in an actual terminal with (i assume) no mouse support
  • b

    bright-gpu-74537

    07/25/2022, 8:29 PM
    gotcha
  • r

    refined-laptop-39041

    07/25/2022, 9:20 PM
    pdcurses is a public domain implementation of curses
  • r

    refined-laptop-39041

    07/25/2022, 9:20 PM
    ncurses is a GPL licensed implementation of curses
  • r

    refined-laptop-39041

    07/25/2022, 9:20 PM
    each have their own additions and changes ofc though
  • r

    refined-cat-44047

    07/26/2022, 3:43 AM
    I am getting a weird issue in my super basic Flixel project. It is a new project, and all I do is
    import haxe.ui.Toolkit;
    , in my FlxGame class, and is causes a Stack overflow (on compilation??). I don't even have the
    Toolkit.init()
    yet. Just the import!
  • r

    refined-cat-44047

    07/26/2022, 3:45 AM
    Ok, I just did the import in my main class, and still a stack overflow. Neko target btw
  • r

    refined-cat-44047

    07/26/2022, 3:45 AM
    HTML5 target seems to be fine
  • r

    refined-laptop-39041

    07/26/2022, 4:07 AM
    Neko is deprecated by the way
  • r

    refined-laptop-39041

    07/26/2022, 4:07 AM
    Use Hashlink or something instead
  • r

    refined-cat-44047

    07/26/2022, 4:08 AM
    yeah, I was struggling to get Hashlink to work. Ok I will try again. Cheers
  • r

    refined-laptop-39041

    07/26/2022, 4:20 AM
    Hashlink is included with Lime
  • r

    refined-laptop-39041

    07/26/2022, 4:20 AM
    So you wouldn't need to install anything extra
  • r

    refined-cat-44047

    07/26/2022, 4:46 AM
    oh, awesome!
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