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# ceramic
  • g

    gifted-whale-78169

    02/02/2023, 12:05 AM
    i thought that this was going to be the hardest part because i have hardly any experience with web stuff
  • g

    gifted-whale-78169

    02/02/2023, 12:05 AM
    https://kevspau.github.io/game/flappybird/
  • g

    gifted-whale-78169

    02/02/2023, 12:05 AM
    here it is
  • g

    gifted-whale-78169

    02/02/2023, 12:06 AM
    now i gotta start the actual tutorial
  • g

    gifted-whale-78169

    02/02/2023, 12:09 AM
    the game has 1. arcade physics with - collisions - gravity/acceleration 2. loading and using fonts 3. loading and using images 4. custom logic 5. changing scenes 6. non-blocking timer 7. variables used across scenes (not a big deal, i just did a
    public static var
    for score 8. depth 9. up and down input with scan codes 10. sprites and spritesheet animation
  • g

    gifted-whale-78169

    02/02/2023, 12:10 AM
    depth, timer changing scenes and variables across scenes arent something huge but still useful for examples
  • g

    gifted-whale-78169

    02/02/2023, 12:10 AM
    this was a really good learning experience too
  • g

    gifted-whale-78169

    02/02/2023, 12:11 AM
    i had to read so many arcade physics docs
  • b

    billowy-waiter-28954

    02/03/2023, 10:50 AM
    Would be nice if you could just use space bar to start again, instead of enter
  • g

    gifted-whale-78169

    02/03/2023, 12:11 PM
    Yea I'm gonna change it when I update it again, I plan on doing it today or tomorrow
  • g

    gifted-whale-78169

    02/03/2023, 12:30 PM
    I also have to change the hotboxes a bit
  • a

    ambitious-knife-25690

    02/03/2023, 1:24 PM
    Nice!!
  • a

    ambitious-knife-25690

    02/03/2023, 1:24 PM
    I think the velocity is hard to control
  • a

    ambitious-knife-25690

    02/03/2023, 1:25 PM
    in this game you kind of do have to take steep dives, but, it's almost impossible to recover from any steep incline/decline without going off screen with the current setup
  • a

    ambitious-knife-25690

    02/03/2023, 1:25 PM
    maybe just a skill issue tho 😆
  • g

    gifted-whale-78169

    02/03/2023, 1:29 PM
    I do think it's possible, after 20 it gets quite hard
  • g

    gifted-whale-78169

    02/03/2023, 1:30 PM
    My personal best is 24 or something like that, but I may have made it harder since then
  • g

    gifted-whale-78169

    02/03/2023, 1:31 PM
    The pipes get closer and move faster over time, I was thinking about making the max closeness lower so that it doesn't get too hard
  • g

    gifted-whale-78169

    02/03/2023, 1:32 PM
    The velocity was made to be hard ;)
  • a

    ambitious-knife-25690

    02/03/2023, 3:19 PM
    absolute-path
    Can i turn off absolute paths for ceramic in any way or do I need to override (like trace)?
  • b

    billowy-waiter-28954

    02/03/2023, 3:24 PM
    You mean, you want to turn off absolute paths in the logs?
  • a

    ambitious-knife-25690

    02/03/2023, 3:34 PM
    for logs and console output
  • a

    ambitious-knife-25690

    02/03/2023, 3:35 PM
    normal behaviour is typically
    src/...
  • b

    billowy-waiter-28954

    02/03/2023, 4:58 PM
    At the moment you can’t, but I may consider adding an option for that
  • g

    gifted-whale-78169

    02/03/2023, 10:48 PM
    well now i know that giving space as an option to restart can absolutely destroy the game lol
  • g

    gifted-whale-78169

    02/03/2023, 10:48 PM
    the bird duplicated and then turned into a white square eventually
  • g

    gifted-whale-78169

    02/03/2023, 10:54 PM
    not exactly sure why but when dont reset the score when a key is pressed it does this
  • g

    gifted-whale-78169

    02/03/2023, 11:03 PM
    also i just got 27, its hard but possible
  • g

    gifted-whale-78169

    02/03/2023, 11:04 PM
    the lowest spawn time is reached at 25 i think
  • i

    incalculable-ability-15628

    02/03/2023, 11:04 PM
    love the name!! flapus-birdus.... is it here to stay
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