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# ceramic
  • f

    faint-toothbrush-51643

    02/01/2023, 12:16 AM
    GRFF
  • b

    billowy-waiter-28954

    02/01/2023, 8:47 AM
    That’s weird, something must be going wrong somewhere
  • b

    billowy-waiter-28954

    02/01/2023, 8:49 AM
    Any change to the text object that is supposed to affect its content or size should mark its contentDirty prop to true, and in chain recompute the content automatically if you query width or height
  • b

    billowy-waiter-28954

    02/01/2023, 8:50 AM
    Anyway, I may just debug that myself from your repo at some point
  • g

    gifted-whale-78169

    02/01/2023, 9:16 PM
    anddd i solved the mystery of arcade physics
  • g

    gifted-whale-78169

    02/01/2023, 9:16 PM
    after skimming the platformer example for the 100th time i realized that you need to resize the sprite for the hitbox to fit the texture
  • g

    gifted-whale-78169

    02/01/2023, 9:16 PM
    because even though the texture shows perfect the underlying quad's size is 0
  • g

    gifted-whale-78169

    02/01/2023, 9:16 PM
    so it was basically just invisible
  • g

    gifted-whale-78169

    02/01/2023, 9:17 PM
    now i just have to position the pipe hitbox right
  • g

    gifted-whale-78169

    02/01/2023, 9:35 PM
    anddd done
  • g

    gifted-whale-78169

    02/01/2023, 9:38 PM
    now i gotta increase score every time a pipe spawns whichll be easy and then make a main menu
  • g

    gifted-whale-78169

    02/01/2023, 9:38 PM
    and then boom
  • g

    gifted-whale-78169

    02/01/2023, 9:38 PM
    1. im gonna release it on my website 2. im gonna make a tutorial for it
  • g

    gifted-whale-78169

    02/01/2023, 9:39 PM
    i feel very accomplished right now
  • g

    gifted-whale-78169

    02/01/2023, 9:39 PM
    i have learned so much unnecessary stuff about the arcade physics system lol
  • a

    ambitious-knife-25690

    02/01/2023, 9:45 PM
    eyy niccee
  • g

    gifted-whale-78169

    02/01/2023, 9:47 PM
    ty ty it was again just me being dumb but still lol
  • g

    gifted-whale-78169

    02/01/2023, 10:02 PM
    :)
  • g

    gifted-whale-78169

    02/01/2023, 10:21 PM
    im still having problems with the pipes on the top, are arcade bodies affected by rotation?
  • g

    gifted-whale-78169

    02/01/2023, 10:31 PM
    oh no it seems it doesnt
  • g

    gifted-whale-78169

    02/01/2023, 10:31 PM
    thats a problem
  • g

    gifted-whale-78169

    02/01/2023, 10:44 PM
    i might be able to cheat the system and use angularVelocity but im gonna try not to
  • g

    gifted-whale-78169

    02/01/2023, 11:01 PM
    i fixed it
  • g

    gifted-whale-78169

    02/01/2023, 11:01 PM
    i can not express my emotion
  • g

    gifted-whale-78169

    02/01/2023, 11:02 PM
    instead of just rotating
    Pipe
    , i rotated the child quads and changed up the anchors and positions so that while it looks like everything is upside down, the base visual doesnt rotate
  • g

    gifted-whale-78169

    02/01/2023, 11:06 PM
    now i need to make a start screen and im done
  • g

    gifted-whale-78169

    02/01/2023, 11:39 PM
    not half bad
  • g

    gifted-whale-78169

    02/01/2023, 11:40 PM
    used a kenney asset for the bg
  • g

    gifted-whale-78169

    02/01/2023, 11:52 PM
    done, now i gotta put it on my website
  • g

    gifted-whale-78169

    02/02/2023, 12:04 AM
    oh shit i actually did it lol
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