tall-teacher-57409
05/25/2023, 2:45 PMtall-teacher-57409
05/25/2023, 2:46 PMhallowed-ocean-84954
05/25/2023, 2:46 PMtall-teacher-57409
05/25/2023, 2:47 PMhallowed-ocean-84954
05/25/2023, 2:47 PMtall-teacher-57409
05/25/2023, 2:50 PMtall-teacher-57409
05/25/2023, 2:50 PMtall-teacher-57409
05/25/2023, 2:50 PMhttps://cdn.discordapp.com/attachments/769686258049351722/1111305400994770954/image.png▾
tall-teacher-57409
05/25/2023, 2:51 PMtall-teacher-57409
05/25/2023, 2:51 PMvar vs = glCreateShader....
)powerful-morning-89
05/25/2023, 2:52 PMgl
is null.
How are you obtaining the GL context?tall-teacher-57409
05/25/2023, 2:52 PMhttps://cdn.discordapp.com/attachments/769686258049351722/1111305826796314764/image.png▾
tall-teacher-57409
05/25/2023, 2:52 PMpowerful-morning-89
05/25/2023, 2:53 PMWebGLRenderContext
(and context.webgl
) instead...tall-teacher-57409
05/25/2023, 2:55 PMhttps://cdn.discordapp.com/attachments/769686258049351722/1111306668576354424/image.png▾
powerful-morning-89
05/25/2023, 2:56 PMCtrl + Shift + F
replace WebGL2RenderContext
with WebGLRenderContext
everywheretall-teacher-57409
05/25/2023, 2:58 PMtall-teacher-57409
05/25/2023, 2:58 PMtall-teacher-57409
05/25/2023, 3:10 PMhallowed-ocean-84954
05/25/2023, 3:15 PMpowerful-morning-89
05/25/2023, 3:16 PMhallowed-ocean-84954
05/25/2023, 3:17 PMhallowed-ocean-84954
05/25/2023, 3:18 PMpowerful-morning-89
05/25/2023, 3:19 PMLIME_GLES3_API
is only defined on Linux, iOS and Tizen, so I'd expect that the WebGL2RenderContext would only be available there (+html5 of course)hallowed-ocean-84954
05/25/2023, 3:30 PM_gl = cast(stage.window.context.webgl, WebGL2RenderContext);
hallowed-ocean-84954
05/25/2023, 3:30 PMpowerful-morning-89
05/25/2023, 3:31 PMhallowed-ocean-84954
05/25/2023, 3:32 PM