hallowed-ocean-84954
05/25/2023, 3:30 PM_gl = cast(stage.window.context.webgl, WebGL2RenderContext);
hallowed-ocean-84954
05/25/2023, 3:30 PMpowerful-morning-89
05/25/2023, 3:31 PMhallowed-ocean-84954
05/25/2023, 3:32 PMhallowed-ocean-84954
05/25/2023, 3:34 PMpowerful-morning-89
05/25/2023, 3:35 PMNativeOpenGLRenderContext
for all of the contexts.hallowed-ocean-84954
05/25/2023, 3:44 PMcalm-horse-72201
05/25/2023, 3:55 PMtall-teacher-57409
05/26/2023, 8:21 AMtall-teacher-57409
05/26/2023, 8:22 AMhallowed-ocean-84954
05/26/2023, 3:29 PMhallowed-ocean-84954
05/26/2023, 3:29 PMbroad-gpu-14081
05/26/2023, 3:34 PMbroad-gpu-14081
05/26/2023, 3:35 PMhallowed-ocean-84954
05/26/2023, 3:39 PMtall-teacher-57409
05/26/2023, 7:46 PMhallowed-ocean-84954
05/26/2023, 7:49 PMtall-teacher-57409
05/26/2023, 7:53 PMtall-teacher-57409
05/26/2023, 7:54 PMhallowed-ocean-84954
05/26/2023, 8:54 PMhallowed-ocean-84954
05/26/2023, 8:55 PMcurved-lifeguard-6743
05/27/2023, 4:50 AMtall-teacher-57409
05/27/2023, 7:06 AMbroad-gpu-14081
05/27/2023, 3:37 PMbroad-gpu-14081
05/27/2023, 3:40 PM<dependency />
will do, but you need to dig Lime src to see what it can do, the tag is poorly documented.curved-lifeguard-6743
05/27/2023, 3:41 PMlively-easter-28723
05/27/2023, 9:15 PMassets/preload/images/loadingMenu
is that possible?
https://cdn.discordapp.com/attachments/769686258049351722/1112126926920876072/Screenshot_2023-05-27_at_2.14.17_PM.png▾
broad-gpu-14081
05/28/2023, 4:49 AMbroad-gpu-14081
05/28/2023, 4:49 AMbroad-gpu-14081
05/28/2023, 4:50 AMlime
command for it, I belive