"Mark Quad Strips" new option (next to "Mark by An...
# zenuv-feature-requests
m
As awesome as the trimsheet/hotspot functions are, the standard 'mark by angle' option is simply unsuitable for dreamuv-like trimsheets. I have to run a ~30 degrees mark-by-angle operation and then painstakingly enclose the quad strips and panels manually. In the attached picture you see what the algorithm should do automatically. #1 are standard strips (could also be panels, with rows and colums), within a certain angle threshold. Whenever there's an "L" like corner, it splits it into another strip, which could be a single quad (as in #2). Whenever the angle threshold is exceeded, it breaks it into another strip or single-quad, as in the #3 highlighted areas. If we get this functionality, it'll be a massive booster in productivity for this kind of UV layout work. Please consider ^_^ https://cdn.discordapp.com/attachments/1368077530371854346/1368077530669781002/markquadstrips.jpg?ex=6816e8fc&is=6815977c&hm=cbad8116868a823385c04233437eda1486f02db65896904167867a329aac4e5e&
v
Hey. Could you please provide the geometry shown in your screenshot for a better understanding of the task?
m
@ValerieDusk Sure. I’ll do better, as this specific model has very few “panels” (quad areas with rows and cols), I’ll send you another one which is more complex, and record a video showcasing my thought process and editing, from mark-by-angle to hot spotting. And the model, of course 😊
Here's the video link (I sent you the obj through PM). I know it's too long, I wanted to make it as detailed and commented as I could - but feel free to skip around and set speed to 2x 😊

https://youtu.be/hmKIWpaFQYs▾

v
Thank you.