Am I crazy, or should the Teams GPU process be low...
# microsoft-365
n
Am I crazy, or should the Teams GPU process be low/non-existent on a Windows 365/Azure VM (in Citrix, so still ICA) where Teams is optimized (SlimCore)? Left is my W365 VM, right is my home endpoint.
m
Bloatware!
o
There is still decoding capability of the GPU (policy in Citrix) before sent to endpoint rendering and what it is doing there. GPU will still get used if there assuming Teams doesn't have the reg key setting to disable hardware enc / decoding
n
Unless I'm mistaken, there's no way to disable hardware acceleration in Teams 2.x?
And as far as policy goes, at least in DaaS, Microsoft Teams redirection is enabled by default, and we aren't reversing that.
Funny, CPU goes up on my VDA, but my endpoint GPU goes up during a test call. So it looks like it's only a marginal gain, at least from that quick test.