late-australia-6304
03/17/2023, 7:51 PMhallowed-ocean-84954
03/17/2023, 9:52 PMlate-australia-6304
03/18/2023, 12:29 AMlate-australia-6304
03/18/2023, 12:30 AMboundless-address-73873
03/18/2023, 2:24 PMhaxe
public function effect(sprite:Sprite) {
var mat1 = new Matrix();
mat1.identity();
mat1.scale(zoom, zoom);
mat1.translate(openfl.Lib.current.stage.stageWidth / 2 - this.position.x, openfl.Lib.current.stage.stageHeight / 2 - this.position.y);
sprite.transform.matrix = mat1;
}
I added this function to my camera class. I fix the camera position to my character. I am entering map and map objects into this function. I noticed that map objects flicker as the character moves. Why could this be?hallowed-ocean-84954
03/18/2023, 3:18 PMable-action-74275
03/18/2023, 3:19 PMhallowed-ocean-84954
03/18/2023, 3:25 PMboundless-address-73873
03/18/2023, 3:27 PMcalm-horse-72201
03/18/2023, 8:48 PMdamp-artist-60225
03/20/2023, 9:30 AMicy-zebra-52882
03/20/2023, 11:39 AMicy-zebra-52882
03/20/2023, 11:41 AMdamp-artist-60225
03/20/2023, 1:48 PMdamp-artist-60225
03/20/2023, 1:51 PMtall-teacher-57409
03/20/2023, 1:51 PMambitious-knife-25690
03/20/2023, 1:52 PMambitious-knife-25690
03/20/2023, 1:53 PMdamp-artist-60225
03/20/2023, 1:54 PMambitious-knife-25690
03/20/2023, 1:55 PMambitious-knife-25690
03/20/2023, 1:55 PMambitious-knife-25690
03/20/2023, 1:55 PMambitious-knife-25690
03/20/2023, 1:56 PMambitious-knife-25690
03/20/2023, 1:57 PMambitious-knife-25690
03/20/2023, 1:57 PMdamp-artist-60225
03/20/2023, 2:00 PMSyntax.code("js.Browser.document.createElement('div');)'
...?ambitious-knife-25690
03/20/2023, 2:00 PMdamp-artist-60225
03/20/2023, 2:00 PMambitious-knife-25690
03/20/2023, 2:00 PMambitious-knife-25690
03/20/2023, 2:00 PM