ambitious-knife-25690
02/12/2022, 4:37 PMambitious-knife-25690
02/12/2022, 4:37 PMambitious-knife-25690
02/12/2022, 4:37 PMambitious-knife-25690
02/12/2022, 4:39 PMbright-gpu-74537
02/12/2022, 5:09 PM.selectable propertybest-agent-85158
02/12/2022, 5:17 PMbest-agent-85158
02/12/2022, 5:18 PMbright-gpu-74537
02/12/2022, 5:18 PMbright-gpu-74537
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02/12/2022, 5:20 PMbright-gpu-74537
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02/12/2022, 5:21 PMToolkit.init() somewhere (Main.hx feels like a good place)
add components as you would any other sprite:
haxe
var button = new Button();
button.text = "Bob";
add(button);best-agent-85158
02/12/2022, 5:22 PMbest-agent-85158
02/12/2022, 5:24 PMbright-gpu-74537
02/12/2022, 5:24 PMbright-gpu-74537
02/12/2022, 5:25 PMhaxe
var t = new TextField();
t.getTextInput(); // <---- this will be an openfl textfieldbest-agent-85158
02/12/2022, 5:26 PMbright-gpu-74537
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02/12/2022, 5:26 PMbest-agent-85158
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02/12/2022, 5:27 PMbest-agent-85158
02/12/2022, 5:27 PMbright-gpu-74537
02/12/2022, 5:27 PMbest-agent-85158
02/12/2022, 5:27 PMbest-agent-85158
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02/12/2022, 5:28 PMbest-agent-85158
02/12/2022, 5:28 PMbest-agent-85158
02/12/2022, 5:29 PMbright-gpu-74537
02/12/2022, 5:29 PM