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# haxe-ui
  • b

    bright-gpu-74537

    05/22/2019, 4:51 PM
    right
  • b

    bitter-family-72722

    05/22/2019, 4:51 PM
    well... sort of
  • q

    quick-king-64105

    05/22/2019, 4:51 PM
    >.<
  • q

    quick-king-64105

    05/22/2019, 4:51 PM
    I'm getting old.
  • q

    quick-king-64105

    05/22/2019, 4:51 PM
    I can feel it.
  • b

    bright-gpu-74537

    05/22/2019, 4:52 PM
    suffice to say, the general idea of haxeui is to integrate with the backend framework
  • b

    bitter-family-72722

    05/22/2019, 4:52 PM
    FlxSpriteGroup is a hack, tbh. it extends FlxSprite so you can use it like one, but also tries to be a group by creating one internally
  • b

    bright-gpu-74537

    05/22/2019, 4:52 PM
    i get the substate stuff, not sure how the best overcome that
  • q

    quick-king-64105

    05/22/2019, 4:52 PM
    That might explain a few things.
  • q

    quick-king-64105

    05/22/2019, 4:52 PM
    Like why it doesn't draw initially in Flash.
  • q

    quick-king-64105

    05/22/2019, 4:52 PM
    When everything else seems fine.
  • b

    bright-gpu-74537

    05/22/2019, 4:52 PM
    but as far as it not "integrating" im not sure why it doesnt
  • q

    quick-king-64105

    05/22/2019, 4:53 PM
    TBH I'm a mad man, Ian, but I hadn't tried colliding it.
  • b

    bitter-family-72722

    05/22/2019, 4:53 PM
    no idea what you mean by "doesn't draw initially in Flash"
  • b

    bright-gpu-74537

    05/22/2019, 4:53 PM
    https://github.com/greysondn/haxeui-tests/blob/master/01-flxsubstate/source/example/ExampleState.hx#L15-L17
  • b

    bright-gpu-74537

    05/22/2019, 4:53 PM
    like these lines
  • b

    bright-gpu-74537

    05/22/2019, 4:54 PM
    could just as easily be
    add(new Button())
    no?
  • q

    quick-king-64105

    05/22/2019, 4:54 PM
    Gama:
  • q

    quick-king-64105

    05/22/2019, 4:54 PM
    Those buttons should be drawing.
  • q

    quick-king-64105

    05/22/2019, 4:54 PM
    They do if you mouse over them, even if you don't click them.
  • q

    quick-king-64105

    05/22/2019, 4:55 PM
    IIRC this was tested and found to only exist in Flash insofar as I could test.
  • q

    quick-king-64105

    05/22/2019, 4:55 PM
    A minimal case is going to just be a button from HaxeUI-flixel, I suspect.
  • b

    bitter-family-72722

    05/22/2019, 4:56 PM
    I doubt that's caused by FlxSpriteGroup
  • b

    bright-gpu-74537

    05/22/2019, 4:56 PM
    that sounds like a haxeui-flixel bug to me
  • q

    quick-king-64105

    05/22/2019, 4:56 PM
    It doesn't end my world or anything, and frankly I've pushed a couple places along in adopting HTML5 before the deadline finds them without any options.
  • q

    quick-king-64105

    05/22/2019, 4:57 PM
    In the meantime... grumble grumble, stuck with flash.
  • b

    bright-gpu-74537

    05/22/2019, 4:57 PM
    that doesnt happen on html5 then?
  • q

    quick-king-64105

    05/22/2019, 4:58 PM
    Building to make sure, stand by.
  • b

    bright-gpu-74537

    05/22/2019, 4:59 PM
    weird
  • q

    quick-king-64105

    05/22/2019, 4:59 PM
    Confirmed. It doesn't happen in HTML5. They draw correctly without need to mouse over.
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