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# haxe-ui
  • b

    bright-gpu-74537

    06/28/2020, 2:56 PM
    no worries, this all still for that game? Anything fun to see yet?
  • c

    cool-psychiatrist-49311

    06/28/2020, 3:00 PM
    or maybe this whole item renderer thingy can be implemented on a virtual dom level (e.g. coconut) like this: https://github.com/bvaughn/react-window
  • c

    cool-psychiatrist-49311

    06/28/2020, 3:01 PM
    ahh not yet, I have been writing a game database editor (castledb-alike) recently
  • b

    bright-gpu-74537

    06/28/2020, 3:03 PM
    gotcha... what backend(s)? Still via coconut?
  • c

    cool-psychiatrist-49311

    06/28/2020, 3:04 PM
    for now still coconut + heaps
  • c

    cool-psychiatrist-49311

    06/28/2020, 3:05 PM
    I will try kha if heaps doesn't fit my needs (haven't evaluated heaps deep enough for now)
  • b

    bright-gpu-74537

    06/28/2020, 3:05 PM
    still pretty cool stack.. heaps, coconut and haxeui ๐Ÿ™‚
  • b

    bright-gpu-74537

    06/28/2020, 3:05 PM
    good that it all works together ๐Ÿ˜…
  • g

    great-greece-86525

    06/29/2020, 1:42 PM
    @User wow is this the power of Haxe ui? I've never seen it before. Are there any other examples available?
  • b

    bright-gpu-74537

    06/29/2020, 2:01 PM
    thats all haxeui, yeah, with a different theme (kenney-ui theme)
  • g

    great-greece-86525

    06/29/2020, 2:01 PM
    so cool
  • b

    bright-gpu-74537

    06/29/2020, 2:01 PM
    thats the default theme
  • b

    bright-gpu-74537

    06/29/2020, 2:02 PM
    there are a bunch of examples here:
  • b

    bright-gpu-74537

    06/29/2020, 2:02 PM
    https://github.com/haxeui/component-examples
  • b

    bright-gpu-74537

    06/29/2020, 2:03 PM
    you can take the "kitchen-sink" example (which is from the gif) for a spin here: http://haxeui.org/shared/kenney-theme/
  • b

    bright-gpu-74537

    06/29/2020, 2:07 PM
    thats haxeui-html ofc, but looks / works the same on the others that ive tested too (openfl, kha .... )
  • b

    bright-gpu-74537

    06/29/2020, 2:08 PM
    (openfl for example)
  • h

    handsome-processor-40961

    06/29/2020, 5:58 PM
    Since it works with openfl does that mean it can be integrated with flixel? I would love to have a MenuState with haxeui's interface and responsiveness
  • b

    bitter-family-72722

    06/29/2020, 6:37 PM
    there's even a flixel backend
  • b

    bitter-family-72722

    06/29/2020, 6:38 PM
    https://github.com/haxeui/haxeui-flixel
  • b

    bright-gpu-74537

    06/29/2020, 6:44 PM
    i feel like the flixel backend may need some love, im not entirely sure but i feel like development may have stalled on it, but the default theme uses slice-9 (to make it look like flixel-ui) so its good to know that the kenney theme will likely work
  • b

    brave-kangaroo-30399

    06/30/2020, 12:52 AM
    ๐Ÿ˜ฌ completely rewriting a base class is a commitment
  • b

    brave-kangaroo-30399

    06/30/2020, 12:53 AM
    It should be ok in general? Iโ€™ve used it for a while. But things like substates or maybe even switching states wonโ€™t work with it
  • h

    handsome-processor-40961

    06/30/2020, 1:01 PM
    Thanks for the great info everyone, I might play around with flixel backend however it scares me a bit that some things don't exactly work ๐Ÿ˜…
  • a

    ambitious-knife-25690

    06/30/2020, 2:26 PM
    @User To be clear, no-one confirmed that it doesn't work :p
  • h

    handsome-processor-40961

    06/30/2020, 2:43 PM
    @User yeah I know it works, but I wouldn't know how to handle switching states since @User said that substates and switching states won't work
  • b

    brave-kangaroo-30399

    06/30/2020, 2:51 PM
    So they work, but the mouse hit boxes will stick around after transition
  • b

    brave-kangaroo-30399

    06/30/2020, 2:51 PM
    So your buttons from before will ghost on top of your new layout
  • b

    brave-kangaroo-30399

    06/30/2020, 2:52 PM
    You can get around it, itโ€™s just annoying and not the intended way of working
  • h

    handsome-processor-40961

    06/30/2020, 2:54 PM
    oohh ok, so it's not so bad after all, thanks for letting me know
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