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# haxe-ui
  • d

    dry-alligator-83832

    05/09/2019, 7:46 PM
    oh ok
  • d

    dry-alligator-83832

    05/09/2019, 7:46 PM
    but its not working currently for me
  • b

    brave-kangaroo-30399

    05/09/2019, 7:46 PM
    The graphic inside the border might be drawing over the border, doesn’t look like that was fixed yet
  • d

    dry-alligator-83832

    05/09/2019, 7:47 PM
    any workarounds?
  • b

    brave-kangaroo-30399

    05/09/2019, 7:47 PM
    But I’m just guessing rn
  • b

    brave-kangaroo-30399

    05/09/2019, 7:47 PM
    Wait a bit for me to fix it
  • d

    dry-alligator-83832

    05/09/2019, 7:47 PM
    ok
  • b

    brave-kangaroo-30399

    05/09/2019, 7:47 PM
    Sometime this weekend, maybe today if it’s a quick fix
  • d

    dry-alligator-83832

    05/09/2019, 7:47 PM
    kk
  • b

    bright-gpu-74537

    05/09/2019, 7:59 PM
    thanks @brave-kangaroo-30399
  • s

    sparse-table-35282

    05/09/2019, 8:10 PM
    @bright-gpu-74537 can do, will be a hot minute
  • b

    bright-gpu-74537

    05/09/2019, 8:11 PM
    nice one
  • b

    bright-gpu-74537

    05/09/2019, 8:14 PM
    in other news:
  • b

    bright-gpu-74537

    05/09/2019, 8:15 PM
    haxeui-qt... :) ... scrollview is a little off, 100% w/h isnt taking the scrollbars into account, but should be easy to fix, ive done it before with hxwidgets
  • s

    sparse-table-35282

    05/09/2019, 8:53 PM
    nice :) @bright-gpu-74537 https://github.com/jrdoughty/mini-haxe-ui-app/tree/master/tabbing Its using Haxe UI 2's master and Haxe UI Kha since the Kha backend is missing some of the new component stuff. That said, the openfl app I have behaves in much the same way. also, I wasn't able to get the tab key to work normally, so I just made kha register the key press and trigger the focusNext call manually. Its all in the Main.hx
  • b

    bright-gpu-74537

    05/09/2019, 8:53 PM
    ok, thanks, ill take a look later... probably wont be till the weekend though
  • s

    sparse-table-35282

    05/09/2019, 8:54 PM
    ok, that's fine. I'm hoping I've just forgot something
  • b

    brave-kangaroo-30399

    05/10/2019, 3:16 AM
    I pushed correct mouse handling to the flixel backend
  • b

    brave-kangaroo-30399

    05/10/2019, 3:16 AM
    It didn’t crash when I compiled so that’s reassuring, only a small merge conflict to deal with
  • b

    brave-kangaroo-30399

    05/10/2019, 3:32 AM
    A real test would be the big component example, mainly scrollbars
  • b

    bright-gpu-74537

    05/10/2019, 6:30 AM
    nice... thanks Nick... ill give it a tyre kick over the weekend
  • b

    bright-gpu-74537

    05/10/2019, 4:27 PM
    @brave-kangaroo-30399 - demo app crashes in flixel
  • b

    bright-gpu-74537

    05/10/2019, 4:27 PM
    😦
  • b

    bright-gpu-74537

    05/10/2019, 4:27 PM
    finding out why now
  • b

    bright-gpu-74537

    05/10/2019, 4:32 PM
    NPE
  • b

    bright-gpu-74537

    05/10/2019, 4:33 PM
    https://pastebin.com/wMWjekqy
  • b

    brave-kangaroo-30399

    05/10/2019, 4:37 PM
    Ok I’ll check it out
  • b

    bright-gpu-74537

    05/10/2019, 4:41 PM
    just trying to get smallest example of whats breaking it
  • b

    bright-gpu-74537

    05/10/2019, 4:43 PM
    <textarea width="100%" text="Text area\nLine 1\nLine 2\nLine 3 - this line should wrap depending on settings" height="100%" />
  • b

    bright-gpu-74537

    05/10/2019, 4:43 PM
    ^^ that seems to create the null ref somewhere
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