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# haxe-ui
  • c

    clever-oil-61353

    06/03/2020, 6:01 AM
    in the playstate.hx
  • c

    clever-oil-61353

    06/03/2020, 6:01 AM
    i can't seem to figure it out.
  • b

    bright-gpu-74537

    06/03/2020, 6:02 AM
    oh, what project? I dont have anything like that
  • b

    bright-gpu-74537

    06/03/2020, 6:03 AM
    i mean, no "_mapPropertiesDialog" type code
  • c

    clever-oil-61353

    06/03/2020, 6:04 AM
    give me just a sec to add two comments and zip it up
  • c

    clever-oil-61353

    06/03/2020, 6:07 AM
    in the playstate i put 2 comments toward bottom..... either one of those done prevents a crash.
  • c

    clever-oil-61353

    06/03/2020, 6:08 AM
    those two things just happen to be called at the crash.
  • b

    bright-gpu-74537

    06/03/2020, 6:08 AM
    oh... haha... im so dumb... looking at a haxeui generated project
  • c

    clever-oil-61353

    06/03/2020, 6:08 AM
    oh lol
  • c

    clever-oil-61353

    06/03/2020, 6:09 AM
    maybe its canceling out the already opened window and causing the crash buy closing it before replacing it or something similar
  • c

    clever-oil-61353

    06/03/2020, 6:11 AM
    wonder if the showDialog should be refreshing the already opened dialog instead of trying to show whats already shown so to speak.
  • c

    clever-oil-61353

    06/03/2020, 6:13 AM
    or instead of dialog use Box or MessageBox or similar.
  • c

    clever-oil-61353

    06/03/2020, 6:13 AM
    i'll stop, i'll keep rambling thoughts lol
  • b

    bright-gpu-74537

    06/03/2020, 6:18 AM
    looking now
  • b

    bright-gpu-74537

    06/03/2020, 6:20 AM
    am i missing something? Dialog shows fine for me
  • c

    clever-oil-61353

    06/03/2020, 6:22 AM
    you compiling to hl
  • c

    clever-oil-61353

    06/03/2020, 6:22 AM
    ?
  • b

    bright-gpu-74537

    06/03/2020, 6:22 AM
    yup
  • c

    clever-oil-61353

    06/03/2020, 6:22 AM
    you do it on windows?
  • b

    bright-gpu-74537

    06/03/2020, 6:22 AM
    yup
  • c

    clever-oil-61353

    06/03/2020, 6:24 AM
    windows isnt always as sensitive as linux os's.
  • b

    bright-gpu-74537

    06/03/2020, 6:24 AM
    what exception do you get?
  • b

    bright-gpu-74537

    06/03/2020, 6:27 AM
    OK, right, yeah, saw this one
  • c

    clever-oil-61353

    06/03/2020, 6:27 AM
    ime.app.Application.exec(lime/app/Application.hx:150) $ApplicationMain.create(ApplicationMain.hx:130) $ApplicationMain.main(ApplicationMain.hx:25) fun$14099(?:1) Segmentation fault (core dumped)
  • b

    bright-gpu-74537

    06/03/2020, 6:27 AM
    this sounds like its going to be pretty hard for me to do anything about this, i mean, it seems like an openfl / hl issue
  • c

    clever-oil-61353

    06/03/2020, 6:27 AM
    see how it tries to create main when main apparently is already created
  • b

    bright-gpu-74537

    06/03/2020, 6:28 AM
    where?
  • c

    clever-oil-61353

    06/03/2020, 6:28 AM
    right before the fault..
  • c

    clever-oil-61353

    06/03/2020, 6:28 AM
    thats when the showDialog command is run from playstate.hx
  • c

    clever-oil-61353

    06/03/2020, 6:29 AM
    main dialog trying to replace main dialog i believe is whats going on
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