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# haxe-ui
  • c

    clever-oil-61353

    06/02/2020, 8:08 AM
    right after the percentWidth/Height
  • c

    clever-oil-61353

    06/02/2020, 8:11 AM
    The cursor changes back when on the game screen and switches back when on haxeui menu like it should. The map properties selection causing the app to crash is probably due to the call being made, as the others didnt have that affect clicking them. Havnt checked it yet. will in a sec
  • b

    bright-gpu-74537

    06/02/2020, 8:12 AM
    OK, interesting, so whenever you show the UI overlay it flips the mouse to system... dunno if that is what guifes is after but its a solution, ideally, you could just use haxeui-flixel and be done with it, then the ui would be part of your app rather than floating over it
  • c

    clever-oil-61353

    06/02/2020, 8:15 AM
    True. I had come across this earlier today just in case that was the issue. https://haxeflixel.com/documentation/mouse/
  • c

    clever-oil-61353

    06/02/2020, 8:16 AM
    I believe its something in the MapProperties.hx file causing the crash when clicking on the Map Properties button. You may have to take a peek at that one.
  • b

    bright-gpu-74537

    06/02/2020, 8:21 AM
    yeah, going to look at that one later, for sure
  • b

    bright-gpu-74537

    06/02/2020, 8:21 AM
    the weirdest part is that i think the crash makes sense, but it doesnt crash for me, which is super strange
  • c

    clever-oil-61353

    06/02/2020, 8:21 AM
    wow, that is wierd
  • c

    clever-oil-61353

    06/02/2020, 8:23 AM
    heres what i have in haxelib.... and using Haxe 4.1.1
  • c

    clever-oil-61353

    06/02/2020, 8:23 AM
    flixel: [4.7.0] format: [3.5.0] fracs: [git] geom: 0.0.3-alpha [git] haxe-gl-matrix: [1.0.1] haxeui-code-editor: [git] haxeui-core: 1.0.25 [git] haxeui-flixel: [0.0.0] haxeui-html5: [1.0.6] haxeui-openfl: [1.0.7] hscript: [2.4.0] htmlHelper: [0.0.2-alpha] hx3compat: [1.0.3] hxbit: [1.5.0] hxcpp: [4.0.64] 4.1.1 hxGeomAlgo.Tess2: hxGeomAlgo Tess2.hx [git] hxGeomAlgo: src haxelib.json Tess2.hx [git] hxlive: [1.3.1] hxp: [1.1.4] hxPolyK: [git] hxWidgets: [1.5.1] justPath: [git] lime-samples: [7.0.0] lime: 7.3.0 [7.7.0] git
  • c

    clever-oil-61353

    06/02/2020, 8:24 AM
    My bad..... Haxe 4.2.0-rc.1
  • c

    clever-oil-61353

    06/02/2020, 8:24 AM
    i forgot i compile Haxe earlier and updated it
  • c

    clever-oil-61353

    06/02/2020, 9:10 AM
    installed git Flixel and Git version of flixel causes an immediate crash for me.
  • c

    clever-oil-61353

    06/02/2020, 9:11 AM
    app starts for a split second then closes.
  • m

    most-caravan-45834

    06/02/2020, 2:47 PM
    > lol, my screen shot didnt capture the mouse. @User And I was looking at the screen shot for quite a few minutes after reading the following messages 😄
  • c

    clever-oil-61353

    06/02/2020, 2:47 PM
    lol
  • c

    clever-oil-61353

    06/02/2020, 2:48 PM
    that fixed the mouse issue..... the crashing issue either has to do with the ndll's or the arrays you are using i believe
  • c

    clever-oil-61353

    06/02/2020, 2:48 PM
    in the mapproperties.hx
  • c

    clever-oil-61353

    06/02/2020, 2:49 PM
    i spent a little time on it, but.... i think ian will be able to figure that one out.
  • m

    most-caravan-45834

    06/02/2020, 2:50 PM
    I'll try that mouse thingy as soon as I can!
  • m

    most-caravan-45834

    06/02/2020, 6:44 PM
    Copy code
    haxe
    FlxG.mouse.useSystemCursor = true;
    Worked like a charm!
  • m

    most-caravan-45834

    06/02/2020, 6:44 PM
    I ran it first thing in my FlxState constructor and I ran it just once.
  • m

    most-caravan-45834

    06/02/2020, 6:50 PM
    > the weirdest part is that i think the crash makes sense, but it doesnt crash for me, which is super strange @User is your setup equal to mine? (in regard to haxelibs and haxe version)
  • c

    clever-oil-61353

    06/02/2020, 8:12 PM
    Glad that worked for ya.
  • c

    clever-oil-61353

    06/02/2020, 8:27 PM
    messing around around with Flixel yesterday... I was surprised at how many demos/sample code come with it.
  • m

    most-caravan-45834

    06/02/2020, 9:39 PM
    It's beautiful hahaha
  • m

    most-caravan-45834

    06/02/2020, 9:39 PM
    the only thing it lacks is a full functioning all covering ui system, which I hope haxeui becomes
  • m

    most-caravan-45834

    06/02/2020, 9:40 PM
    Seems to only be missing a couple of things
  • m

    most-caravan-45834

    06/02/2020, 9:40 PM
    flixel-ui does the job for me at the moment, but it would be really neat to get some WYSIWYG eventually, I was thinking of doing it myself actually, as an extension of flixel-studio
  • m

    most-caravan-45834

    06/02/2020, 9:41 PM
    But I ain't got the time right now and I really want to finish my game
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