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# haxe-ui
  • d

    dry-alligator-83832

    05/09/2019, 1:14 PM
    oh okay
  • b

    bitter-family-72722

    05/09/2019, 1:14 PM
    I guess in that way, the readme "Installation" instructions are a bit broken though, if you follow them, you end up with a broken setup..
  • b

    bitter-family-72722

    05/09/2019, 1:14 PM
    cc @brave-kangaroo-30399
  • d

    dry-alligator-83832

    05/09/2019, 1:14 PM
    oh i see
  • d

    dry-alligator-83832

    05/09/2019, 1:15 PM
    also 1 problem im getting in vscode is my haxe language server doesnt detect flixel even though my project is set up correctly. it sometimes detects it and sometimes doesnt and shows errors in the problem bar.
  • b

    bitter-family-72722

    05/09/2019, 1:16 PM
    what errors?
  • b

    bitter-family-72722

    05/09/2019, 1:16 PM
    do you have the Lime extension installed?
  • d

    dry-alligator-83832

    05/09/2019, 1:16 PM
    yea
  • d

    dry-alligator-83832

    05/09/2019, 1:16 PM
    see on the problem bar
  • d

    dry-alligator-83832

    05/09/2019, 1:17 PM
    but even my lime extension doesnt work
  • d

    dry-alligator-83832

    05/09/2019, 1:17 PM
    it throws me an error saying it cant detect lime executable
  • b

    bitter-family-72722

    05/09/2019, 1:17 PM
    woah, you have a lot of vscode extensions / additional tree views on the left there 😃
  • b

    bitter-family-72722

    05/09/2019, 1:17 PM
    does "Haxe Dependencies" show Flixel?
  • d

    dry-alligator-83832

    05/09/2019, 1:17 PM
    oh yeah bad habit
  • d

    dry-alligator-83832

    05/09/2019, 1:18 PM
    let me see
  • d

    dry-alligator-83832

    05/09/2019, 1:18 PM
    nope
  • b

    bitter-family-72722

    05/09/2019, 1:18 PM
    anything in the Haxe output channel?
  • d

    dry-alligator-83832

    05/09/2019, 1:19 PM
    just this
  • b

    bitter-family-72722

    05/09/2019, 1:19 PM
    so you can compile with
    lime build neko
    on the commandline?
  • b

    bitter-family-72722

    05/09/2019, 1:19 PM
    but what if you compile through vscode tasks?
  • d

    dry-alligator-83832

    05/09/2019, 1:20 PM
    through the debug option?
  • b

    bitter-family-72722

    05/09/2019, 1:20 PM
    no, Terminal -> Run Task...
  • b

    bitter-family-72722

    05/09/2019, 1:23 PM
    hm..
  • b

    bitter-family-72722

    05/09/2019, 1:23 PM
    what's the file path of this project? does it happen to contain any strange characters?
  • b

    bitter-family-72722

    05/09/2019, 1:23 PM
    unicode characters, spaces, @...
  • d

    dry-alligator-83832

    05/09/2019, 1:26 PM
    let me see
  • b

    brave-kangaroo-30399

    05/09/2019, 1:26 PM
    The new-component-method branches of both libs are compatible
  • b

    brave-kangaroo-30399

    05/09/2019, 1:26 PM
    The master versions are all out of whack
  • d

    dry-alligator-83832

    05/09/2019, 1:27 PM
    this is the path
  • b

    bitter-family-72722

    05/09/2019, 1:27 PM
    @brave-kangaroo-30399 may wanna update the readme instructions to something that actually works? 😉
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