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# haxe-ui
  • c

    clever-oil-61353

    05/22/2020, 1:54 AM
    noticed this in the api as well..... http://haxeui.org/api/haxe/ui/core/TextDisplay.html wordWrap
  • b

    bright-gpu-74537

    05/22/2020, 6:04 AM
    @User - are you using latest haxeui-core and haxeui-html5?
  • b

    bright-gpu-74537

    05/22/2020, 6:04 AM
    ie, git versions
  • b

    bright-gpu-74537

    05/22/2020, 6:21 AM
    i fixed the menus recently in the git versions... for some reason (which i still dont understand) i made the menu item 2x50% labels in an hbox, one for the label, and another for the shortcut text (even if you dont have a shortcut text) - that isnt the case anymore
  • f

    fierce-businessperson-65128

    05/22/2020, 6:27 AM
    oh ok maybe I should use the git versions then. it's haxeui-core and haxeui-openfl btw.
  • b

    bright-gpu-74537

    05/22/2020, 6:28 AM
    ok, cool - same thing though
  • b

    bright-gpu-74537

    05/22/2020, 6:28 AM
    the change to the menus was actually in haxeui-core, but you might as well grab haxeui-openfl while you are there
  • f

    fierce-businessperson-65128

    05/22/2020, 6:29 AM
    ok i will try that later. thanks
  • f

    fierce-businessperson-65128

    05/22/2020, 7:09 AM
    Seems like haxeui-openfl wants haxeui-core 1.0.25 as active version. can i just say no here?
  • f

    fierce-businessperson-65128

    05/22/2020, 7:09 AM
    and use the haxeui-core git version and the haxeui-openfl git
  • f

    fierce-businessperson-65128

    05/22/2020, 7:13 AM
    Seems to work 👍
  • s

    square-analyst-80883

    05/23/2020, 1:21 AM
    > > gotta check that compiler cache then and how to enable it. when i do stuff with flixel/openfl i usually use hashlink but that failed with haxeui > @User What failed when you tried hashlink with haxeui? (curious if I can help out with this)
  • s

    square-analyst-80883

    05/23/2020, 1:23 AM
    If you have an example project that is failing let me know, and I can try to take a look.
  • s

    square-analyst-80883

    05/23/2020, 1:40 AM
    Nevermind, looks like I am having trouble with using hashlink builds with openfl without haxeui so might not be much help.
  • s

    square-analyst-80883

    05/23/2020, 2:03 AM
    I was able to get a basic openfl project with haxeui to run using hashlink. I had to use the command
    lime test hl
    to get this to work based on this https://community.openfl.org/t/hashlink-target-build-problems/11447
  • c

    clever-oil-61353

    05/23/2020, 3:24 AM
    interesting thanks. i'll have to remember that.
  • s

    square-analyst-80883

    05/23/2020, 5:02 AM
    openfl test hl
    works as well, but if I do
    openfl/lime build hl
    the app that is created doesn't run for me (this is not specific to haxeui though). I think that the bundled hl openfl app may just be not running on my machine for another reason.
  • c

    clever-oil-61353

    05/23/2020, 5:09 AM
    i have issues with open fl in general.... something i can compile, some i cant..... but no issues with lime by itself or with certain other things.
  • c

    clever-oil-61353

    05/23/2020, 5:09 AM
    havnt done anything with hl though.... i will soon mess with it, just havn't yet
  • c

    clever-oil-61353

    05/23/2020, 5:10 AM
    is it the latest openfl from git and the latest haxeui from git?
  • p

    powerful-morning-89

    05/23/2020, 5:14 AM
    Well I've had issues with openfl ever since I upgraded to haxe 4.1, on 4.0.5 it worked relatively fine. > openfl test hl works as well, but if I do openfl/lime build hl the app that is created doesn't run for me (this is not specific to haxeui though). I think that the bundled hl openfl app may just be not running on my machine for another reason. Maybe
    lime run hl
    after building the app
    Or did you mean that the .exe/whatever's in the bin folder doesn't run?
  • c

    clever-oil-61353

    05/23/2020, 5:17 AM
    havn't updated to the 4.1.1 release with the bug fixes yet i don't think.
  • c

    clever-oil-61353

    05/23/2020, 5:18 AM
    i'll do that see if it makes a difference.
  • p

    powerful-morning-89

    05/23/2020, 5:20 AM
    I tried, but openfl is just as buggy with 4.1.1 as with 4.1.0. Other projects work fine, but openfl doesn't want to work.
  • c

    clever-oil-61353

    05/23/2020, 5:25 AM
    Ah ok
  • s

    square-analyst-80883

    05/23/2020, 7:39 AM
    I just - Installed haxe 4.1.1 - Used lime from git - Ran
    lime rebuild hl -Dhashlink
    on a basic project - I was able to run the built binary by going into the application bundle (this is an hl build on a mac) - cd Export/hl/bin/HaxeUI.app/Contents/MacOS && ./HaxeUI This tells me that the hl build is working, but maybe the .app container that actually runs the binary under the hood might not be working for me.
  • s

    square-analyst-80883

    05/23/2020, 7:40 AM
    Probably a lime + my os issue for the container format specifically.
  • s

    square-analyst-80883

    05/23/2020, 9:05 AM
    Something about running a the built hl binary through the .app container format is the issue for me. I was able to do a
    lime build mac
    and run the built .app file with no issue.
  • s

    square-analyst-80883

    05/23/2020, 9:06 AM
    I wonder if we should have a openfl/lime channel on discord
  • c

    clever-oil-61353

    05/23/2020, 9:06 AM
    https://discord.gg/wcsNbd
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