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# haxe-ui
  • b

    bright-gpu-74537

    05/10/2023, 10:12 PM
    Copy code
    scanning class path for modules
        module found at 'D:/Work/HaxeUI/backends/haxeui-html5/haxe/ui/backend/module.xml' (base: 'D:/Work/HaxeUI/backends/haxeui-html5/')
        module found at 'D:/Work/HaxeUI/haxeui-core/haxe/ui/module.xml' (base: 'D:/Work/HaxeUI/haxeui-core/')
        module found at 'C:/Users/User/Downloads/test (2)/module.xml' (base: 'C:\Users\User\Downloads\test (2)/')
    3 module(s) found
  • b

    bright-gpu-74537

    05/10/2023, 10:12 PM
    alright, so now if there is a blank entry in the classpath, it will assume that means Sys.getCwd()
  • b

    bright-gpu-74537

    05/10/2023, 10:13 PM

    https://cdn.discordapp.com/attachments/565569107701923852/1105981001815052378/image.png▾

  • b

    bright-gpu-74537

    05/10/2023, 10:13 PM
    works now with module.xml in the root... well, cwd of the compiler
  • b

    bright-gpu-74537

    05/10/2023, 10:14 PM
    (latest haxeui-core)
  • h

    happy-agent-4114

    05/10/2023, 10:15 PM
    Leave it to me to find a brand new way to do s thing wrong
  • h

    happy-agent-4114

    05/10/2023, 10:16 PM
  • b

    bright-gpu-74537

    05/10/2023, 10:16 PM
    heh heh, well, maybe haxe has always allowed that, i guess it goes cwd + ""... no idea...
  • h

    happy-agent-4114

    05/10/2023, 10:17 PM
    That's still super weird behavior when --class-path exists
  • b

    bright-gpu-74537

    05/10/2023, 10:17 PM
    yeah, agreed... does that mean everything in your project is basically on your classpath? I guess it must do
  • h

    happy-agent-4114

    05/10/2023, 10:18 PM
    What's even the point of folders then
  • b

    bright-gpu-74537

    05/10/2023, 10:19 PM
    no clue, maybe its a bug, not a feature...
  • b

    bright-gpu-74537

    05/10/2023, 10:19 PM
    ¯\_(ツ)_/¯
  • h

    happy-agent-4114

    05/10/2023, 10:20 PM
    I'll probably stop using it within the next day anyway
  • b

    bumpy-engineer-49082

    05/10/2023, 11:51 PM
    How to use blur filter? Is there any example?
  • a

    ambitious-knife-25690

    05/10/2023, 11:54 PM
    i don't think haxeui has blur built in?
  • a

    ambitious-knife-25690

    05/10/2023, 11:54 PM
    are you seeing it somewhere on the site?
  • b

    bumpy-engineer-49082

    05/10/2023, 11:55 PM
    http://haxeui.org/api/haxe/ui/filters/blur/
  • a

    ambitious-knife-25690

    05/11/2023, 12:04 AM
    huh, i tried to use it and it errored with null access
  • a

    ambitious-knife-25690

    05/11/2023, 12:05 AM
    i suspect it is only implemented for a particular component and not something implemented as a universal feature
  • a

    ambitious-knife-25690

    05/11/2023, 12:05 AM
    could be wrong tho!
  • h

    hallowed-ocean-84954

    05/11/2023, 12:32 AM
    Try a style attr in your comp.
  • b

    bright-gpu-74537

    05/11/2023, 6:02 AM
    https://www.haxeui.org/builder/?794f4676 same example as 47rooks, but with an image
  • b

    bumpy-engineer-49082

    05/11/2023, 6:05 AM
    Thanks. I've been trying the same, maybe some typo.
  • b

    bumpy-engineer-49082

    05/11/2023, 6:05 AM
    Oh, no. I was trying image-rendering: blur
  • b

    bumpy-engineer-49082

    05/11/2023, 6:07 AM
    I thought HaxeUI had its authentic blur.
  • b

    bright-gpu-74537

    05/11/2023, 6:15 AM
    what do yo mean "authentic blur"?
  • b

    bright-gpu-74537

    05/11/2023, 6:15 AM
    is
    image-rendering: blur;
    even a thing? Not sure it is
  • b

    bright-gpu-74537

    05/11/2023, 6:16 AM

    https://cdn.discordapp.com/attachments/565569107701923852/1106102476513484861/image.png▾

  • b

    bumpy-engineer-49082

    05/11/2023, 6:18 AM
    Um, yeah. I've confused them.
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