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# haxe-ui
  • a

    ambitious-knife-25690

    02/28/2023, 7:59 PM
    this one
  • b

    bright-gpu-74537

    02/28/2023, 7:59 PM
    probably because you mouse'd out of the iframe when you had the mouse down
  • b

    bright-gpu-74537

    02/28/2023, 7:59 PM
    mouse isnt "captured" (on html5)
  • b

    bright-gpu-74537

    02/28/2023, 7:59 PM
    same happens if you go outside the browser window
  • a

    ambitious-knife-25690

    02/28/2023, 7:59 PM
    huh, it reverts back to red on mine
  • b

    bright-gpu-74537

    02/28/2023, 8:00 PM
    because ceramic presumably captures the mouse
  • a

    ambitious-knife-25690

    02/28/2023, 8:00 PM
    aaahhh target differences
  • b

    bright-gpu-74537

    02/28/2023, 8:00 PM
    ie, it sends a "mouse out" when it goes out of the app window
  • b

    bright-gpu-74537

    02/28/2023, 8:00 PM
    (or mouse "something")
  • a

    ambitious-knife-25690

    02/28/2023, 8:02 PM
    tabs "kind of" work
  • a

    ambitious-knife-25690

    02/28/2023, 8:03 PM
    the scroll thing doesn't work
  • b

    bright-gpu-74537

    02/28/2023, 8:03 PM
    the drawing seems a little screwy too
  • b

    bright-gpu-74537

    02/28/2023, 8:04 PM
    the fact the tabs dont have images makes sense... they are resources in the explorer, so thats fine
  • a

    ambitious-knife-25690

    02/28/2023, 8:05 PM
    ahhh, i thought that may have been a bug
  • b

    bright-gpu-74537

    02/28/2023, 8:10 PM
    naw, you just dont have the same images the explorer does
  • a

    ambitious-knife-25690

    02/28/2023, 8:12 PM
    listview also seems to be in the "kind of" category
  • a

    ambitious-knife-25690

    02/28/2023, 8:12 PM
    there's this weird interaction issue again
  • a

    ambitious-knife-25690

    02/28/2023, 8:13 PM
    i can't drag/inetria scroll on either of these
  • a

    ambitious-knife-25690

    02/28/2023, 8:13 PM
    it hints at mouse input issues, but, it also doesn't seem like that's the issue
  • b

    bright-gpu-74537

    02/28/2023, 8:13 PM
    it does seem like mouse input issues, yeah... what events did you map in screen? up, down, move?
  • a

    ambitious-knife-25690

    02/28/2023, 8:14 PM
    move, up, down
  • b

    bright-gpu-74537

    02/28/2023, 8:14 PM
    seems like its enough
  • a

    ambitious-knife-25690

    02/28/2023, 8:14 PM
    Do i need to do more?
  • b

    bright-gpu-74537

    02/28/2023, 8:15 PM
    dont thing so... dont think there is anything else
  • a

    ambitious-knife-25690

    02/28/2023, 8:15 PM
    for component there's out/over etc
  • b

    bright-gpu-74537

    02/28/2023, 8:15 PM
    and you are setting things like screenX / Y on the mouse event?
  • b

    bright-gpu-74537

    02/28/2023, 8:15 PM
    yeah, but that doesnt make sense for screen, you are always "over" essentially
  • a

    ambitious-knife-25690

    02/28/2023, 8:17 PM
    yep
  • b

    bright-gpu-74537

    02/28/2023, 8:19 PM
    not sure then... something for sure is off in your backend... figuring that stuff out is defo half the battle
  • a

    ambitious-knife-25690

    02/28/2023, 8:37 PM
    ohhh, just accidentally caught this bug
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