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# haxe-ui
  • a

    ambitious-knife-25690

    02/26/2023, 4:24 PM
    heh
  • b

    bright-gpu-74537

    02/26/2023, 4:24 PM
    have you considered making the default font smaller? Or is that a pain since its a bitmap font? (also, fyi, backends can define their own stylesheets and do "whatever" in there too)
  • a

    ambitious-knife-25690

    02/26/2023, 4:25 PM
    Thinking about this now, i recon i ceramic backend may be able to fully support complete the image stuff. I'll come back to this
  • b

    bright-gpu-74537

    02/26/2023, 4:25 PM
    what do you mean "fully support complete the image stuff"... if you can load from bytes, you already have full support
  • a

    ambitious-knife-25690

    02/26/2023, 4:26 PM
    I kind of left the whole image loading part, including the framework way 😄
  • a

    ambitious-knife-25690

    02/26/2023, 4:26 PM
    so right now, you can't load images in ceramic in the actual framework way
  • a

    ambitious-knife-25690

    02/26/2023, 4:26 PM
    i haven't done much coding for a little while
  • b

    bright-gpu-74537

    02/26/2023, 4:26 PM
    right, gotcha... well, the bytes method is important too, since core comes with images that wont be part of any framework build
  • a

    ambitious-knife-25690

    02/26/2023, 4:27 PM
    took a little break, and did some other things
  • a

    ambitious-knife-25690

    02/26/2023, 4:27 PM
    font size, probably, i'm not sure
  • a

    ambitious-knife-25690

    02/26/2023, 4:27 PM
    right now the resolution is quite small anyway
  • a

    ambitious-knife-25690

    02/26/2023, 4:27 PM
    640x480
  • b

    bright-gpu-74537

    02/26/2023, 4:28 PM
    is the font size based on the resolution?
  • a

    ambitious-knife-25690

    02/26/2023, 4:30 PM
    it isn't but, everything has a "big" feel right now so it wasn't obvious to me that it was an issue 😂
  • b

    bright-gpu-74537

    02/26/2023, 4:31 PM
    gotcha, ive seen from some of Jeremy's things that it seems perfectly capable of "normal" font sizes (i remember because they look really nice), so its probably something simple
  • a

    ambitious-knife-25690

    02/26/2023, 4:31 PM
    yeah, likely have to make my own stylesheet
  • b

    bright-gpu-74537

    02/26/2023, 4:31 PM
    yeah, most backends do tbf... for tiny little tweaks and such
  • b

    bumpy-engineer-49082

    02/26/2023, 5:03 PM
    box is not rescalable btw. https://media.discordapp.net/attachments/828900320465387544/1079441058682900582/image.png?width=1640&height=1093
  • e

    early-butcher-76809

    02/26/2023, 5:25 PM
    I'm having a weird issue. This (from the component explorer) works fine : ````. Although, if I change ``slider1.value`` for a Int defined in ````, the text uses the right value when it's created but it is not updated alongside the variable. Is there smth specific to do to make it work ?
  • b

    bright-gpu-74537

    02/26/2023, 6:01 PM
    which box? You need to be more specific about things - i cant just guess what im looking at and what you think its supposed to look like
  • b

    bright-gpu-74537

    02/26/2023, 6:01 PM
    repro?
  • b

    bumpy-engineer-49082

    02/26/2023, 6:03 PM
    It was . From the example http://haxeui.org/builder/?b3298ca6
  • b

    bumpy-engineer-49082

    02/26/2023, 6:04 PM
    I've set width and height at 100%.
  • b

    bumpy-engineer-49082

    02/26/2023, 6:04 PM
    works fine.
  • b

    bright-gpu-74537

    02/26/2023, 6:05 PM
    add
    background-size:100% 100%
    to the style also
  • b

    bright-gpu-74537

    02/26/2023, 6:06 PM
    http://haxeui.org/builder/?cde9a7f8
  • e

    early-butcher-76809

    02/26/2023, 6:08 PM
    How do I add a en.properties file in the builder to make it work ? :D Is there a specific folder or smth to do ?
  • b

    bumpy-engineer-49082

    02/26/2023, 6:09 PM
    Thank you.
  • b

    bright-gpu-74537

    02/26/2023, 6:09 PM
    in a module.xml
    e
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  • b

    bright-gpu-74537

    02/26/2023, 6:09 PM
    https://github.com/haxeui/component-explorer/blob/master/src/module.xml
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