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# haxe-ui
  • b

    bright-gpu-74537

    12/01/2019, 12:03 PM
    ... well, i fixed it in core:1.0.9...
  • b

    bright-gpu-74537

    12/01/2019, 12:03 PM
    still not 100% sure why i have to clear the classmap, but i dont think its a huge deal
  • b

    bright-gpu-74537

    12/01/2019, 12:04 PM
    @brave-kangaroo-30399 - it would be interesting to see if your vscode / haxeui related issue also goes away (i also cleared some other things)
  • b

    bright-gpu-74537

    12/01/2019, 3:22 PM
    ok, that doesnt fully fix it actually
  • b

    bright-gpu-74537

    12/01/2019, 3:27 PM
    processModules only gets called once between builds, which means, i think the server is doing its thing - so how come the class gen isnt working between builds
  • b

    bright-gpu-74537

    12/01/2019, 3:27 PM
    ... ... maybe ill just remove that check all together
  • b

    brave-kangaroo-30399

    12/01/2019, 3:40 PM
    Yeah I’m behind with the flixel backend
  • b

    brave-kangaroo-30399

    12/01/2019, 3:42 PM
    I made progress creating a new base class which would solve a lot of integration issues, but the past month or so has been hectic with moving and the holiday
  • b

    bright-gpu-74537

    12/01/2019, 3:52 PM
    fair enough... let me know if i can help in someway. Also, let me know if 1.0.10 (haxeui-core) fixes that vscode thing you get fairly consistently
  • b

    brave-kangaroo-30399

    12/01/2019, 4:01 PM
    Actually, a quick refresher on haxelib would be good, like the steps to post a new version or if there’s a guide somewhere
  • b

    bright-gpu-74537

    12/01/2019, 4:02 PM
    you mean create a haxelib release for haxeui-flixel?
  • b

    brave-kangaroo-30399

    12/01/2019, 4:02 PM
    Yeah, I don’t remember if it’s already on there but also just to update it and increase the version number kind of thing
  • b

    bright-gpu-74537

    12/01/2019, 4:03 PM
    well, i can create the release, thats not an issue... you'd need the haxeui password (unless you release from your haxelib account)
  • b

    brave-kangaroo-30399

    12/01/2019, 4:04 PM
    Either of us can release right?
  • b

    bright-gpu-74537

    12/01/2019, 4:04 PM
    yup, if you are in the author list
  • b

    bright-gpu-74537

    12/01/2019, 4:05 PM
    which you are
  • b

    bright-gpu-74537

    12/01/2019, 4:05 PM
    Copy code
    json
        "contributors": [
            "haxeui",
            "MSGhero",
            "ianharrigan"
        ],
  • b

    brave-kangaroo-30399

    12/01/2019, 4:05 PM
    Ok then not too bad. I was planning on a major release when that base class stuff was done, but lmk if you need anything else in the meantime
  • b

    bright-gpu-74537

    12/01/2019, 4:05 PM
    your call really, if you think its worth waiting till the base class stuff is done, then cool
  • q

    quick-king-64105

    12/01/2019, 7:57 PM
    Ian - there wasn't one that was up to date, sorry. I did give commits in the headings for those files.
  • q

    quick-king-64105

    12/01/2019, 7:57 PM
    Current haxelib is 0.0.1, but
    haxelib.json
    declares 1.0.0 in github.
  • q

    quick-king-64105

    12/01/2019, 7:58 PM
    Should say, "In the heading of the readme for those files"
  • q

    quick-king-64105

    12/01/2019, 7:58 PM
    Basically most recent haxeui-flixel master, I believe. Or at least as of last night.
  • q

    quick-king-64105

    12/01/2019, 8:03 PM
    Barely awake, sorry, yes my brain is pretty all over the place when I'm tired.
    Copy code
    C:\Users\Dorian Greyson>haxelib list
    flixel: 4.5.1 4.6.0 [git]
    haxeui-core: [1.0.7] git old
    haxeui-flixel: 0.0.0 [git]
    lime: 7.2.0 7.2.1 7.3.0 7.5.0 7.6.1 [7.6.3]
    openfl: 8.7.0 8.8.0 8.9.1 8.9.3 [8.9.5]
  • q

    quick-king-64105

    12/01/2019, 8:06 PM
    And a different set of notes on the github. I'll try the version sync when I wake back up and come back at you with notes on that.
  • u

    user

    12/02/2019, 5:21 PM
    @bright-gpu-74537 I used what youn said for menu item selection and it works as designed.
  • u

    user

    12/02/2019, 5:47 PM
    does anyone know how to have haxeui autoSize(heigh and width) components ?
  • b

    bright-gpu-74537

    12/02/2019, 5:52 PM
    @User - should happen automatically... do you have an example that isnt working?
  • u

    user

    12/02/2019, 6:11 PM
    using haxeui-kha ; When using a listview the listview always only has the max size of number of components * their individual size
  • u

    user

    12/02/2019, 6:11 PM
    @bright-gpu-74537 ^^^^^^
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