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# haxe-ui
  • q

    quick-king-64105

    12/01/2019, 6:30 AM
    That's it. That's me being productive for tonight.
  • q

    quick-king-64105

    12/01/2019, 7:33 AM
    ... I lied. Button problems now has an issue with some examples in it. Screenshots at the bottom of the error report.
  • b

    bright-gpu-74537

    12/01/2019, 9:17 AM
    hmmm, yeah, that all looks a little broken, this used to be fine, correct?
  • b

    bright-gpu-74537

    12/01/2019, 9:18 AM
    (i mean the button stuff)
  • b

    bright-gpu-74537

    12/01/2019, 9:28 AM
    hxcpp looks fine... im a little behind with flixel, openfl i think... so something may have changed... trying html
  • b

    bright-gpu-74537

    12/01/2019, 9:29 AM
    html also fine... so i guess something is different in either flixel or openfl... what versions are you running?
  • b

    bright-gpu-74537

    12/01/2019, 9:31 AM
    Copy code
    lime: 7.2.1 7.3.0 7.5.0 7.6.1 7.6.2 [7.6.3]
    openfl: 6.2.0 8.0.0 8.1.0 8.8.0 8.9.0 8.9.1 8.9.2 8.9.3 8.9.4 8.9.5 [git]
    flixel: 4.6.0 [4.6.1]
    haxeui-core: 0.0.4 1.0.4 1.0.6 [dev:C:\Work\HaxeUI\haxeui-core]
    haxeui-flixel: [dev:C:\Work\HaxeUI\backends\haxeui-flixel]
  • b

    bright-gpu-74537

    12/01/2019, 9:39 AM
    is there no haxelib release for haxeui-flixel?
  • b

    bright-gpu-74537

    12/01/2019, 11:29 AM
    @bitter-family-72722 - quick question regarding completion breaking for createInstance: is there a way to tell the completion server "here is a file"... i mean, i may be barking up the wrong tree, but could it be that it doesnt have "assets/main.xml" ?
  • b

    bitter-family-72722

    12/01/2019, 11:31 AM
    not sure what you mean by "have", it's not like there's a virtual filesystem or something?
  • b

    bright-gpu-74537

    12/01/2019, 11:32 AM
    OK, so if i have a macro that reads a file that is local to the project
  • b

    bright-gpu-74537

    12/01/2019, 11:32 AM
    how does the server know where that file is?
  • b

    bitter-family-72722

    12/01/2019, 11:33 AM
    not sure what that has to do with the server, it works just like in a regular compilation
  • b

    bright-gpu-74537

    12/01/2019, 11:33 AM
    right, so its just doing a normal compile in the working directory of the project?
  • b

    bitter-family-72722

    12/01/2019, 11:34 AM
    except that it reuses some things if possible on subsequent compilations
  • b

    bright-gpu-74537

    12/01/2019, 11:35 AM
    right, so its unlikely that it is about not finding "assets/main.xml" then?
  • b

    bitter-family-72722

    12/01/2019, 11:35 AM
    I don't see why that would be an issue only the second time around
  • b

    bright-gpu-74537

    12/01/2019, 11:35 AM
    for me its the first time round... well, anytime round
  • b

    bright-gpu-74537

    12/01/2019, 11:36 AM
    if i try and compile that project from the issue, i always get:
  • b

    bright-gpu-74537

    12/01/2019, 11:36 AM
    Copy code
    C:\Users\ianha\Downloads\_master>haxe --connect 6000 html5.hxml
    Type not found : assets.Main
    src/Main.hx:8: lines 8-22 : Defined in this class
  • b

    bitter-family-72722

    12/01/2019, 11:36 AM
    from within vscode?
  • b

    bright-gpu-74537

    12/01/2019, 11:36 AM
    command line
  • b

    bright-gpu-74537

    12/01/2019, 11:36 AM
    vscode seems the same though
  • b

    bright-gpu-74537

    12/01/2019, 11:36 AM
    its never successfully compiled in vscode either for me
  • b

    bitter-family-72722

    12/01/2019, 11:37 AM
    well, vscode is a slightly different matter
  • b

    bitter-family-72722

    12/01/2019, 11:37 AM
    "building cache" that happens on startup is already the first build
  • b

    bright-gpu-74537

    12/01/2019, 11:37 AM
    right, well, command line has never built for me either
  • b

    bitter-family-72722

    12/01/2019, 11:38 AM
    sounds like the guy in the issue couldn't reproduce this on the command line actually
  • b

    bright-gpu-74537

    12/01/2019, 11:38 AM
    it seems i can
  • b

    bitter-family-72722

    12/01/2019, 11:38 AM
    have you tried simply printing what the working directory is when you try to read that file?
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