late-engine-8731
01/26/2023, 10:29 PMnull, 0
from that add_child
call, that one is fixed as well)elegant-twilight-61392
01/26/2023, 10:29 PMambitious-knife-25690
01/26/2023, 10:42 PMbillowy-waiter-28954
01/26/2023, 10:44 PMhaxe
text.align = LEFT;
text.anchorX = 0;
text.x = 0;
text.fitWidth = parentWidth;
right:
haxe
text.align = RIGHT;
text.anchorX = 1;
text.x = parentWidth;
text.fitWidth = parentWidth;
center:
haxe
text.align = CENTER;
text.anchorX = 0.5;
text.x = parentWidth * 0.5;
text.fitWidth = parentWidth;
elegant-twilight-61392
01/26/2023, 10:49 PMhallowed-ocean-84954
01/26/2023, 10:49 PMambitious-knife-25690
01/26/2023, 10:50 PMelegant-twilight-61392
01/26/2023, 10:50 PMbackgroundColor
property is HaxeUI's Color
abstract, but godot has its own color class thats represented by a abstract in haxe tooambitious-knife-25690
01/26/2023, 10:50 PMambitious-knife-25690
01/26/2023, 10:51 PMelegant-twilight-61392
01/26/2023, 10:51 PMabstract Color(Int)
ambitious-knife-25690
01/26/2023, 10:51 PMelegant-twilight-61392
01/26/2023, 10:52 PMambitious-knife-25690
01/26/2023, 10:53 PMgodot.variant.Color
?elegant-twilight-61392
01/26/2023, 10:53 PMambitious-knife-25690
01/26/2023, 10:53 PMambitious-knife-25690
01/26/2023, 10:53 PMambitious-knife-25690
01/26/2023, 10:54 PMhx
var alpha = 0x000000FF;
var color = style.backgroundColor | alpha;
elegant-twilight-61392
01/26/2023, 10:59 PMColor.hex(style.backgroundColor | 0x000000FF)
doesnt seem to work 🤔elegant-twilight-61392
01/26/2023, 11:00 PMelegant-twilight-61392
01/26/2023, 11:00 PMambitious-knife-25690
01/26/2023, 11:05 PMambitious-knife-25690
01/26/2023, 11:05 PMalpha = 0xFF000000;
ambitious-knife-25690
01/26/2023, 11:14 PMelegant-twilight-61392
01/26/2023, 11:24 PMelegant-twilight-61392
01/26/2023, 11:27 PM(r, g, b, a)
ambitious-knife-25690
01/26/2023, 11:33 PMambitious-knife-25690
01/27/2023, 12:13 AMelegant-twilight-61392
01/27/2023, 12:19 AMelegant-twilight-61392
01/27/2023, 12:25 AM