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# haxe-ui
  • b

    bright-gpu-74537

    01/20/2023, 10:06 AM
    ok, that should be fixed now
  • b

    bright-gpu-74537

    01/20/2023, 10:14 AM
    alright, this is fixed now, no more weird "button check" additionally, it will dispatch
    ItemEvent.COMPONENT_CLICK_EVENT
    and
    ItemEvent.COMPONENT_CHANGE_EVENT
    separately, as well as
    ItemEvent.COMPONENT_EVENT
  • b

    bright-gpu-74537

    01/20/2023, 10:15 AM
    @happy-agent-4114 - this might help you out also, you can decide which event you want from the renderer rather than getting two events and having to use the sourceEvent prop
  • c

    creamy-animal-95850

    01/20/2023, 10:56 AM
    awesome! thanks for the update
  • b

    bright-gpu-74537

    01/20/2023, 10:57 AM
    👍 - lemme know if it works as expected
  • c

    creamy-animal-95850

    01/20/2023, 11:25 AM
    👍
  • b

    bright-gpu-74537

    01/20/2023, 11:28 AM
    perfect... nice to see the property grid looking better too 😉
  • h

    happy-agent-4114

    01/20/2023, 12:32 PM
    I already have
    if (event.sourceevent.type != "change") return;
  • b

    bright-gpu-74537

    01/20/2023, 12:33 PM
    sure, just saying that you can be cleaner now (if you want)
  • b

    bright-gpu-74537

    01/20/2023, 12:33 PM
    you can listen specifically for change events with
    registerEvent(ItemEvent.COMPONENT_CHANGE_EVENT, ...);
  • m

    melodic-advantage-23638

    01/20/2023, 2:05 PM
    Technically it's BabylonHx which is a layer over Lime. It's pretty close to working with OpenGL
  • e

    elegant-twilight-61392

    01/20/2023, 2:35 PM
    i made my project folder for haxeui-hxgodot, that counts as something, right?
  • m

    melodic-advantage-23638

    01/20/2023, 2:38 PM
    Lol it's a start
  • h

    happy-agent-4114

    01/20/2023, 3:41 PM
    I completely misread what you said 🗿
  • h

    happy-agent-4114

    01/20/2023, 3:41 PM
    I'm gonna change the event type
  • h

    happy-agent-4114

    01/20/2023, 5:20 PM
    Update:
  • h

    happy-agent-4114

    01/20/2023, 5:20 PM
    there's also a right click menu on the image to download as png or as json data
  • h

    happy-agent-4114

    01/20/2023, 5:20 PM
    and in only uh
  • h

    happy-agent-4114

    01/20/2023, 5:21 PM
    241 lines of haxe and 93 lines of xml
  • h

    happy-agent-4114

    01/20/2023, 5:22 PM
    (ghost mention)
  • h

    happy-agent-4114

    01/20/2023, 5:22 PM
    I couldn't decide if I should make the checkboxes on the left a sidebar but I decided against it so the graph's scale is at least a little square
  • h

    happy-agent-4114

    01/20/2023, 5:24 PM
    now I just need to go through and comment what everything does so that anyone else can ever use this
  • b

    bright-gpu-74537

    01/20/2023, 5:32 PM
    nice... thanks for the update... 🥳
  • h

    happy-agent-4114

    01/20/2023, 5:37 PM
    the graph itself is fully backend which was honestly the hardest part of this to do
  • b

    bright-gpu-74537

    01/20/2023, 5:57 PM
    ah, server backend you mean?
  • b

    bright-gpu-74537

    01/20/2023, 5:57 PM
    thought you meant via canvas or something
  • l

    late-engine-8731

    01/20/2023, 6:03 PM
    xD
  • h

    happy-agent-4114

    01/20/2023, 6:20 PM
    yeah, with node-canvas
  • a

    ambitious-knife-25690

    01/20/2023, 6:34 PM
    heeey that looks nice 😄
  • h

    happy-agent-4114

    01/20/2023, 6:35 PM
    Honestly it's mostly default elements
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