brave-kangaroo-30399
01/15/2023, 4:43 AMbrave-kangaroo-30399
01/15/2023, 4:43 AMcreamy-animal-95850
01/15/2023, 4:44 AMbrave-kangaroo-30399
01/15/2023, 5:04 AMbrave-kangaroo-30399
01/15/2023, 5:04 AMcreamy-animal-95850
01/15/2023, 5:08 AMcreamy-animal-95850
01/15/2023, 5:09 AMhappy-agent-4114
01/15/2023, 5:33 AMhappy-agent-4114
01/15/2023, 5:34 AMhappy-agent-4114
01/15/2023, 5:34 AMhappy-agent-4114
01/15/2023, 5:44 AMhappy-agent-4114
01/15/2023, 5:44 AMhappy-agent-4114
01/15/2023, 5:44 AMhappy-agent-4114
01/15/2023, 5:54 AMrefined-greece-48002
01/15/2023, 8:56 AMbright-gpu-74537
01/15/2023, 9:41 AMbright-gpu-74537
01/15/2023, 9:42 AMbright-gpu-74537
01/15/2023, 9:43 AMbright-gpu-74537
01/15/2023, 9:46 AMg.circle(-150, 300, 300); //circle doesn't cause scrollview to become scrollable
- yeah, its not openfl, canvas wont resize magically to the size of its contents... you'll need to give it a size - haxeui has no understanding of the primitives inside canvas (like "circle" and its bounds)bright-gpu-74537
01/15/2023, 9:47 AMg.circle(-150, 300, 300); //Circle draws over the top of the tabview in the splitter to its left
- sounds like overdraw... does it change if you put clip:true
in the canvas style?bright-gpu-74537
01/15/2023, 9:48 AM//Also, splitter behavior for third pane is unusual (pane disappears after resizing other panes)
- splitters (with 3+ panels) are a little buggy atm - need to pencil in some time to sort them once and for allcreamy-animal-95850
01/15/2023, 11:48 AMrefined-greece-48002
01/15/2023, 11:51 AMbright-gpu-74537
01/15/2023, 11:53 AMCould not find dir res
Called from hxd.fs.$LocalFileSystem.__constructor__ (hxd/fs/LocalFileSystem.hx line 255)
Called from $Main.main (hxd/Res.hx line 22)
Its deo there though... ill debug it later and see why it wont even run for mecreamy-animal-95850
01/15/2023, 11:55 AMbright-gpu-74537
01/15/2023, 11:55 AMbright-gpu-74537
01/15/2023, 11:57 AMcreamy-animal-95850
01/15/2023, 11:58 AMbright-gpu-74537
01/15/2023, 12:00 PMcreamy-animal-95850
01/15/2023, 12:00 PM