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# haxe-ui
  • f

    fierce-soccer-8550

    12/04/2022, 5:50 AM
    I love the Rubik's cube. That is odd about the tt's.
  • b

    bright-gpu-74537

    12/04/2022, 8:59 AM
    > I was trying to have a tool tip for each Accordion section and for items within each section. Is that possible ? i mean, sure, you should be able to do that... if you cant it feels like a tooltip bug, ill see if i can repro later (unless you already have a repro ready to go?)
  • b

    bright-gpu-74537

    12/04/2022, 8:59 AM
    looks nice 🙂
  • b

    bright-gpu-74537

    12/04/2022, 9:00 AM
    so im a little lost now, is this a kha only issue? Any chance of a minimal repro? (ie, without your camera stuff)
  • f

    famous-alarm-22563

    12/04/2022, 10:20 AM
    @bright-gpu-74537 Does haxeui have tests? I can't find any... It might be worth having some high level tests for the demos.
  • b

    bright-gpu-74537

    12/04/2022, 10:27 AM
    you mean like unit tests? Nope, i keep meaning to retroactively add some, but, well, i havent :/
  • a

    ambitious-knife-25690

    12/04/2022, 10:39 AM
    ohh, hmm... gotta go out now but it seems like it might be something to do with setting the resource directly
  • a

    ambitious-knife-25690

    12/04/2022, 10:40 AM
    (my testcase on the builder works fine in kha as well)
  • a

    ambitious-knife-25690

    12/04/2022, 10:40 AM
    so it might be something else or just me
  • a

    ambitious-knife-25690

    12/04/2022, 10:40 AM
    will have to see later!
  • b

    bright-gpu-74537

    12/04/2022, 10:40 AM
    you mean
    myImage.resource = myKhaImage
    ?
  • a

    ambitious-knife-25690

    12/04/2022, 10:40 AM
    yea
  • b

    bright-gpu-74537

    12/04/2022, 10:41 AM
    right... should have worked, but maybe it needs something else... not sure... will have to play with it later
  • f

    famous-alarm-22563

    12/04/2022, 10:48 AM
    Well, I guess I can't blame you. I brought this up because
    screenCenter()
    doesn't center Labels properly. I think its putting the Origin of the label in the center and that origin is the top left corner of the Label. My theory could be wrong but it seems like a reasonable enough conclusion
  • b

    bright-gpu-74537

    12/04/2022, 10:52 AM
    it should be the same as every other component...
  • b

    bright-gpu-74537

    12/04/2022, 10:52 AM
    ... ... should
  • f

    famous-alarm-22563

    12/04/2022, 10:54 AM
    ................... __*should*__
  • b

    bright-gpu-74537

    12/04/2022, 10:57 AM
    ... ... ... you're not wrong 🙂
  • b

    bright-gpu-74537

    12/04/2022, 10:58 AM
    i wonder if button is also off
  • b

    bright-gpu-74537

    12/04/2022, 10:58 AM
    it is... phew
  • b

    bright-gpu-74537

    12/04/2022, 10:58 AM
    at least its consistent
  • b

    bright-gpu-74537

    12/04/2022, 11:01 AM
    only when autosized though:
  • b

    bright-gpu-74537

    12/04/2022, 11:01 AM
    fixed sizes are fine
  • b

    bright-gpu-74537

    12/04/2022, 11:20 AM
    alright @famous-alarm-22563 - should be working now
  • f

    famous-alarm-22563

    12/04/2022, 11:27 AM
    so... update haxeui core via git again?
  • b

    bright-gpu-74537

    12/04/2022, 11:27 AM
    just haxeui-flixel this time... was a silly "bug" (oversight on my part) where i was using addOnce to hook into flixel, not "add", so the bit i wanted to run ran at the "wrong" time
  • f

    famous-alarm-22563

    12/04/2022, 11:27 AM
    my laptop is out of sync>>> I'm gonna suffer greatly when I try to actually package my game ;-;
  • b

    bright-gpu-74537

    12/04/2022, 11:28 AM
    ?
  • f

    famous-alarm-22563

    12/04/2022, 11:28 AM
    its an idle comment.. unrelated to haxeui
  • f

    famous-alarm-22563

    12/04/2022, 11:29 AM
    thanks for looking into the bug 🙂 I really appreciate you being active on the server
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