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# haxe-ui
  • b

    bright-gpu-74537

    10/13/2019, 7:13 AM
    lastest hxcpp? What version of haxe?
  • b

    bright-gpu-74537

    10/13/2019, 7:13 AM
    All seems to work this end
  • b

    bright-gpu-74537

    10/13/2019, 7:13 AM
    haxe 3.4.7 on linux and haxe 4 on windows
  • b

    bright-gpu-74537

    10/13/2019, 7:14 AM
    im also on hxcpp 4.0.52 (on windows)
  • b

    bright-gpu-74537

    10/13/2019, 7:17 AM
    do you have a c++ compiler? Is wx widgets installed?
  • b

    bright-gpu-74537

    10/13/2019, 7:17 AM
    ok, yeah, you do have the compiler... is wx widgets working? Outside of anything haxe / haxeui
  • b

    bright-gpu-74537

    10/13/2019, 9:12 AM
    haxeui official haxelib releases are out! https://community.haxe.org/t/haxeui-1-0-0-official-haxelib-release/2065
  • u

    user

    10/13/2019, 6:37 PM
    @bright-gpu-74537 haxe 4 rc5, hxcpp 4.0.52 on windows 10
  • u

    user

    10/13/2019, 6:38 PM
    I followed instructions on haxeui/hxWidgets so I'd assume everything's alright (i.e. %WXWIN% path set, did the building using nmake.exe...) but I'm not sure because I have 0 experience with cpp outside of hxcpp :(
  • b

    bright-gpu-74537

    10/14/2019, 6:59 AM
    @User - this help: https://github.com/HaxeFoundation/hxcpp/issues/292
  • b

    bright-gpu-74537

    10/14/2019, 7:00 AM
    or this: https://github.com/HaxeFoundation/haxe/issues/6691
  • b

    bright-gpu-74537

    10/14/2019, 7:01 AM
    sounds like maybe reinstalling MSVC might sort the issue... ... maybe
  • b

    bright-gpu-74537

    10/14/2019, 7:01 AM
    can you compile a normal, simple, hello world hxcpp project?
  • b

    bright-gpu-74537

    10/14/2019, 11:30 AM
    haha... blast from the past
  • b

    bright-gpu-74537

    10/14/2019, 11:31 AM
    (windows .exe)
  • l

    limited-rose-72431

    10/14/2019, 9:02 PM
    so, this is some bizzare behaviour (somewhat related to haxeui) that I'm wondering if anyone else has seen
  • l

    limited-rose-72431

    10/14/2019, 9:03 PM
    whenever I try and run a hxwidgets program from the vscode terminal it always segfaults
  • l

    limited-rose-72431

    10/14/2019, 9:04 PM
    debug or non-debug mode makes no difference, and this happens 100% of the time with the component examples, haxelib uploader, and empty projected created from
    haxelib run
  • l

    limited-rose-72431

    10/14/2019, 9:04 PM
    the weird part is, if I run the exact same command to launch the program in a non-vscode terminal it all works fine
  • l

    limited-rose-72431

    10/14/2019, 9:05 PM
    no segfaults, debug and non-debug are fine, and all the crashing examples mentioned above work
  • l

    limited-rose-72431

    10/14/2019, 9:06 PM
    not sure what vscode's terminal is doing to make it segfault
  • l

    limited-rose-72431

    10/14/2019, 9:06 PM
    getting the backtrace from gdb, it seems to be libpng causing the error??
  • l

    limited-rose-72431

    10/14/2019, 9:07 PM
    easily worked around by not using vscodes terminal, but still really weird
  • u

    user

    10/14/2019, 10:51 PM
    Anyone know how I could go about adding a Dialogue bubble to this?
  • u

    user

    10/14/2019, 10:51 PM
    like you see in a comic book?
  • b

    bulky-insurance-39338

    10/14/2019, 10:55 PM
    that needs -> "alpha"-channel
  • b

    bulky-insurance-39338

    10/14/2019, 10:55 PM
    ( why not using rectangular bubbles ? ;)
  • u

    user

    10/14/2019, 10:58 PM
    I dunno I was kind of hoping to make it stylistic with the comic book bubbles
  • b

    bulky-insurance-39338

    10/14/2019, 10:59 PM
    world comic ?
  • u

    user

    10/14/2019, 10:59 PM
    I'll look at the rectangle code maybe I can just replace it with an image of a bubble
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