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# haxe-ui
  • b

    bright-gpu-74537

    09/23/2022, 9:11 PM
    Copy code
    xml
        <components>
            <class package="haxe.ui.core" />
            <class package="haxe.ui.components" />
            <class package="haxe.ui.components.popups" />
            <class package="haxe.ui.containers" />
            <class package="haxe.ui.containers.dialogs" />
            <class package="haxe.ui.containers.menus" />
            <class package="haxe.ui.containers.properties" />
        </components>
  • w

    witty-island-52596

    09/23/2022, 9:11 PM
    i keep having to check the examples, like "is it label or text?"
  • b

    bright-gpu-74537

    09/23/2022, 9:11 PM
    (and that behaves no differently to any lib you create)
  • b

    bright-gpu-74537

    09/23/2022, 9:12 PM
    its not label... its text... its always text 😄
  • w

    witty-island-52596

    09/23/2022, 9:12 PM
    its label in my other editors
  • w

    witty-island-52596

    09/23/2022, 9:12 PM
    not your fault, but thats my brain
  • w

    witty-island-52596

    09/23/2022, 9:13 PM
    so to do this would I have no text on the checkBox and just make another textField to the left of it?
  • b

    bright-gpu-74537

    09/23/2022, 9:13 PM
    that would work, sure
  • w

    witty-island-52596

    09/23/2022, 9:13 PM
    k
  • b

    bright-gpu-74537

    09/23/2022, 9:17 PM
    http://haxeui.org/builder/?hwcafk
  • w

    witty-island-52596

    09/23/2022, 9:22 PM
    http://haxeui.org/builder/?dtvazj
  • w

    witty-island-52596

    09/23/2022, 9:23 PM
    in the scoreboard tab, "Get Scores" the field order is supposed to match my api's parameter order
  • w

    witty-island-52596

    09/23/2022, 9:23 PM
    so left labels made more sense
  • b

    bright-gpu-74537

    09/23/2022, 9:23 PM
    http://haxeui.org/builder/?bkwtue
  • w

    witty-island-52596

    09/23/2022, 9:24 PM
    eventually going to match this https://www.newgrounds.com/projects/games/1181322/preview
  • b

    bright-gpu-74537

    09/23/2022, 9:24 PM
    i dont get what you mean
  • w

    witty-island-52596

    09/23/2022, 9:25 PM
    for uniformity, labels on the left
  • w

    witty-island-52596

    09/23/2022, 9:25 PM
    it works, tho
  • w

    witty-island-52596

    09/23/2022, 9:26 PM
    i have a feeling I'm gonna have less fun with learning styling
  • w

    witty-island-52596

    09/23/2022, 9:26 PM
    just based on who I am as a person
  • b

    bright-gpu-74537

    09/23/2022, 9:26 PM
    ill never understand this bit... styling haxeui is "easy"
  • b

    bright-gpu-74537

    09/23/2022, 9:27 PM
    much like the modules, haxeui comes with "no styles"
  • w

    witty-island-52596

    09/23/2022, 9:27 PM
    fingers crossed
  • b

    bright-gpu-74537

    09/23/2022, 9:27 PM
    there is the default theme, which makes things look a little "application"
  • e

    elegant-twilight-61392

    09/23/2022, 9:28 PM
    as far as a normal person creating something with haxeui is concerned, it does though
  • b

    bright-gpu-74537

    09/23/2022, 9:28 PM
    the theme of haxeui is a module, i mean, its part of the core module, but its just a module
  • b

    bright-gpu-74537

    09/23/2022, 9:28 PM
    sure, but you can just go
    Toolkit.theme = ""
    and get a blank theme
  • b

    bright-gpu-74537

    09/23/2022, 9:28 PM
    the kenney ui theme does this, its a total "theme replacement"
  • b

    bright-gpu-74537

    09/23/2022, 9:29 PM
    (ie, it doesnt inherit from the "default theme")
  • b

    bright-gpu-74537

    09/23/2022, 9:30 PM
    the "theme" part is, honestly, the most flexible part, you can kinda do anything.... ish
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