bright-gpu-74537
09/21/2022, 8:15 PMwitty-island-52596
09/21/2022, 8:17 PMwitty-island-52596
09/21/2022, 8:18 PMbright-gpu-74537
09/21/2022, 8:20 PMwitty-island-52596
09/21/2022, 8:21 PMbright-gpu-74537
09/21/2022, 8:21 PMwitty-island-52596
09/21/2022, 8:22 PMbright-gpu-74537
09/21/2022, 8:22 PMbright-gpu-74537
09/21/2022, 8:22 PMwitty-island-52596
09/21/2022, 8:22 PMbright-gpu-74537
09/21/2022, 8:23 PMbright-gpu-74537
09/21/2022, 8:23 PMFlxG.stage.addEventListener
if for mouse events if thats the same thingbright-gpu-74537
09/21/2022, 8:25 PMwitty-island-52596
09/21/2022, 8:27 PMwitty-island-52596
09/21/2022, 8:28 PMbright-gpu-74537
09/21/2022, 8:29 PMbright-gpu-74537
09/21/2022, 8:30 PMbright-gpu-74537
09/21/2022, 8:30 PMwitty-island-52596
09/21/2022, 8:31 PMbright-gpu-74537
09/21/2022, 8:31 PMwitty-island-52596
09/21/2022, 8:31 PMwitty-island-52596
09/21/2022, 8:32 PMelegant-twilight-61392
09/21/2022, 8:32 PMwitty-island-52596
09/21/2022, 8:33 PMbright-gpu-74537
09/21/2022, 8:33 PMbright-gpu-74537
09/21/2022, 8:33 PMbright-gpu-74537
09/21/2022, 8:33 PMwitty-island-52596
09/21/2022, 8:34 PMwitty-island-52596
09/21/2022, 8:35 PMhx
package ;
import haxe.ui.Toolkit;
class Main extends openfl.display.Sprite
{
public function new()
{
super();
Toolkit.init();
addChild(new flixel.FlxGame(0, 0, BootState));
}
}
class BootState extends flixel.FlxState
{
override function create()
{
add(new MainView());
}
}
witty-island-52596
09/21/2022, 8:35 PM