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# haxe-ui
  • b

    bright-gpu-74537

    08/30/2022, 4:34 PM
    ... well... it only took me TWO days ( 😮 ) ... but i finally got native tree view working! 🥳
  • e

    elegant-twilight-61392

    08/30/2022, 5:04 PM
  • b

    bright-gpu-74537

    08/30/2022, 5:20 PM
    yeah, will have to wait... treeview too waaaaaay longer than i thought
  • b

    bright-gpu-74537

    08/30/2022, 5:20 PM
    pdcurses, as a backend, isnt my highest priority. 🙂
  • b

    best-agent-85158

    08/30/2022, 9:01 PM
    @bright-gpu-74537 when you compile haxeui projects to neko, do you encounter stack overflows?
  • b

    best-agent-85158

    08/30/2022, 9:01 PM
    i get a stack overflow whenever compiling any haxeui-openfl project
  • f

    full-branch-26766

    08/31/2022, 4:12 AM
    is there a reason why input fields like text or number don't work inside heaps?https://gyazo.com/23cbaf0c4b1fd80d27ea8157be5bd8e7
  • b

    bright-gpu-74537

    08/31/2022, 7:05 AM
    hmmm, nope they should work fine i think... ill check it out
  • b

    bright-gpu-74537

    08/31/2022, 7:05 AM
    i hadnt compild to neko for ages, just tried now and yeah, i get the SO error... :/ This is going to be almost impossible to track down
  • b

    bright-gpu-74537

    08/31/2022, 7:05 AM
    do you know how to get a stack trace out of neko?
  • b

    best-agent-85158

    08/31/2022, 7:48 AM
    sadly i dont, but thats iffy because i need a download bar and detached processes - hl doesnt launch
    PROGRESS
    when downloading something with openfl, and hxcpp doesnt support detached/non-blocking processes
  • b

    best-agent-85158

    08/31/2022, 7:48 AM
    iirc neko works for both, and is also small in exe size
  • b

    bright-gpu-74537

    08/31/2022, 7:55 AM
    i think id be surprised if neko had different behaviour to hl and/or hxcpp (but i could be wrong). You might want to check that. Obviously id like to get it working with neko, but its going to be an absolute nightmare trying to back track to when in started happening (years and years of commits)
  • b

    best-agent-85158

    08/31/2022, 8:11 AM
    i asked the openfl team, turns out hl is still not fully supported by openfl
  • b

    best-agent-85158

    08/31/2022, 8:12 AM
    so PROGRESS event just doesnt work, and when compiling to hl/debug you cant even request in the first place because of an internal curl error
  • p

    powerful-morning-89

    08/31/2022, 8:40 AM
    @bright-gpu-74537 a basic haxeui projects gives me a stack overflow on openfl+neko even with Haxe 3.4.7. So it's not a regression in the compiler, but in haxeui.
  • b

    bright-gpu-74537

    08/31/2022, 8:41 AM
    right, didnt really think it was the compiler tbh, figured it was haxeui, but working out when and what is going to be a pain
  • b

    bright-gpu-74537

    08/31/2022, 8:41 AM
    (but thanks for confirming 🙂 )
  • p

    powerful-morning-89

    08/31/2022, 8:42 AM
    git bisect
    is your friend in cases like this assuming you have lockfiles and can still compile old commits
  • b

    bright-gpu-74537

    08/31/2022, 8:44 AM
    yeah, i should be able to compile old versions, ill basically go back to like, dunno, haxe v1.1 or something, see if that works, if it does, then 1.2 and see if i can whittle it down... but not going go down that rabbit hole for a while... got loads of (non haxeui) stuff to get on with
  • p

    powerful-morning-89

    08/31/2022, 8:47 AM
    I get a stack overflow even with haxeui-core 0.0.1.
  • b

    bright-gpu-74537

    08/31/2022, 8:47 AM
    hmmmmm
  • b

    bright-gpu-74537

    08/31/2022, 8:47 AM
    ive defo run haxeui-openfl on neko before... for sure
  • b

    bright-gpu-74537

    08/31/2022, 8:47 AM
    but not for ages no idea how long long, but years
  • b

    big-angle-82801

    08/31/2022, 8:49 AM
    neko compilation seems to be causing stack overflows for a lot of people recently
  • p

    powerful-morning-89

    08/31/2022, 8:50 AM
    haxeui-core 0.0.1 is 5 years old at this point. So at least 5 years?
  • b

    bright-gpu-74537

    08/31/2022, 8:51 AM
    honestly no idea... years, dunno if its 5, 3...
  • b

    bright-gpu-74537

    08/31/2022, 8:52 AM
    :/
  • b

    big-angle-82801

    08/31/2022, 8:53 AM
    gonna have to convince the compiler team that it's worth fixing before they completely stop working on neko 😅
  • p

    powerful-morning-89

    08/31/2022, 8:56 AM
    The easy solution is
    rm src/generators/genneko.ml
1...123412351236...1687Latest