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# haxe-ui
  • i

    icy-zebra-52882

    08/28/2022, 12:02 PM
    eh that's flixel's problem
  • i

    icy-zebra-52882

    08/28/2022, 12:02 PM
    or lime
  • i

    icy-zebra-52882

    08/28/2022, 12:24 PM
    that triggers the same thing, wonder if it works for you
  • b

    bright-gpu-74537

    08/28/2022, 12:30 PM
    i get the same error
  • b

    bright-gpu-74537

    08/28/2022, 12:30 PM
    🥳
  • b

    bright-gpu-74537

    08/28/2022, 12:32 PM
    thats a good thing
  • b

    bright-gpu-74537

    08/28/2022, 12:32 PM
    means its reproducible, and therefore fixable 🙂
  • i

    icy-zebra-52882

    08/28/2022, 12:34 PM
    lol, never seen someone so excited about getting build errors
  • b

    bright-gpu-74537

    08/28/2022, 2:51 PM
    🥳
  • b

    bright-gpu-74537

    08/28/2022, 2:59 PM
    ok, should be working in latest haxeui-core
  • e

    elegant-twilight-61392

    08/28/2022, 3:08 PM
    have you taken a look at this yet? 🤔
  • b

    bright-gpu-74537

    08/28/2022, 3:10 PM
    nope, not yet
  • r

    refined-laptop-39041

    08/28/2022, 3:22 PM
    Really? I always get excited when I finally get them
  • r

    refined-laptop-39041

    08/28/2022, 3:22 PM
    Makes it easier to debug
  • b

    bright-gpu-74537

    08/28/2022, 3:24 PM
    would have been alot more of a PITA if his project worked fine on my machine, thats for sure
  • p

    powerful-morning-89

    08/28/2022, 3:24 PM
    Compile errors >> runtime errors > runtime UB that pops up on the other side of the code base
  • f

    full-branch-26766

    08/28/2022, 9:03 PM
    I know this is probably really simple but what am I not understanding? im trying to add a function to the class to get the width of the tv1 element
  • b

    bulky-exabyte-6537

    08/28/2022, 9:27 PM
    can u post the type of the
    ui
    variable
  • f

    full-branch-26766

    08/28/2022, 9:27 PM
    its a haxe.ui.core.Component;
  • b

    bulky-exabyte-6537

    08/28/2022, 9:27 PM
    make the type
    MainView
  • f

    full-branch-26766

    08/28/2022, 9:29 PM
    it works! thanks, i understand why it wasnt working now
  • b

    best-agent-85158

    08/28/2022, 9:38 PM
    in the last couple of weeks im getting a stack overflow whenever compiling to neko. it seems crash only in haxeui projects.
  • b

    best-agent-85158

    08/28/2022, 9:38 PM
    can anyone try to build a haxeui-openfl project to neko and check this?
  • b

    best-agent-85158

    08/28/2022, 9:38 PM
    Copy code
    *  Executing task: lime test neko -debug --connect 6000 
    
    Stack overflow
    
     *  The terminal process "C:\Windows\System32\WindowsPowerShell\v1.0\powershell.exe -Command lime test neko -debug --connect 6000" terminated with exit code: 1. 
     *  Terminal will be reused by tasks, press any key to close it.
  • b

    bulky-exabyte-6537

    08/28/2022, 9:55 PM
    ive experience this stack overflow as well
  • c

    clever-yak-82528

    08/29/2022, 5:51 AM
    today on hxwidgets hates me: didn't even reach the linking stage
  • c

    clever-yak-82528

    08/29/2022, 5:51 AM
    git version of haxeui-core, haxeui-hxwidgets and hxcpp
  • b

    bright-gpu-74537

    08/29/2022, 6:10 AM
    ive been getting this too... not sure whats going on but i think they changed something in git wx
  • c

    clever-yak-82528

    08/29/2022, 6:11 AM
    oh fun
  • c

    clever-yak-82528

    08/29/2022, 6:11 AM
    hey by the way
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