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# haxe-ui
  • h

    happy-agent-4114

    08/12/2022, 10:53 PM
    not a version error either, it was broken after
    haxeui update haxeui-core
  • l

    loud-salesclerk-7438

    08/12/2022, 10:53 PM
    you were mixing versions (1.3 and 1.4)
  • l

    loud-salesclerk-7438

    08/12/2022, 10:54 PM
    they need to be the same version number so they are compatible. you should also consider using git versions, since they are most up to date
  • h

    happy-agent-4114

    08/13/2022, 12:37 AM
    Copy code
    Error: TableViewDataSource.cpp
    include\hx/widgets/Object.h(10): fatal error C1083: Cannot open include file: 'wx/object.h': No such file or directory
    
    Error: MessageDialogStyle.cpp
    include\wx/widgets/styles/MessageDialogStyle.h(11): fatal error C1083: Cannot open include file: 'wx/msgdlg.h': No such file or directory
    new one, I have wxwidgets installed
  • h

    happy-agent-4114

    08/13/2022, 12:45 AM
    doing a full reinstall
  • h

    happy-agent-4114

    08/13/2022, 12:47 AM
    that fixed the second error but the first one is still there
  • h

    happy-agent-4114

    08/13/2022, 12:57 AM
    might have installed wxwidgets wrong, checking that
  • h

    happy-agent-4114

    08/13/2022, 1:00 AM
    yeah I forgot to build with
    SHARED=1
  • f

    full-branch-26766

    08/13/2022, 10:09 PM
    Is there any heaps with haxeui template projects ?
  • f

    full-branch-26766

    08/14/2022, 9:35 PM
    is there any good template or project that use heaps and haxeui, trying to figure how to make them work togheter
  • a

    ambitious-knife-25690

    08/14/2022, 9:46 PM
    there's examples in the pins of #501408700142059520
  • a

    ambitious-knife-25690

    08/14/2022, 9:46 PM
    and here
  • f

    full-branch-26766

    08/14/2022, 9:50 PM
    hanks!
  • e

    elegant-twilight-61392

    08/14/2022, 9:50 PM
    tom hanks?
  • l

    loud-salesclerk-7438

    08/15/2022, 7:14 PM
    progress report on my syncValidation issue: so far I've not been able to come up with a reproducible sample when with using main thread. it breaks very reliably when sent from a separate thread.
  • l

    loud-salesclerk-7438

    08/15/2022, 7:14 PM
    so it definitely has something to do with threads. not sure how to circumvent it though
  • b

    best-agent-85158

    08/15/2022, 7:35 PM
    @bright-gpu-74537 I think i told you about the tooltip issue (tooltips rendering behind elements sometimes) and i know how it happens, ill try making a repro. The first time a submenu from a menubar is ever rendered by the app, everything works fine. but after moving away from the menu, and hovering on top of it again, tooltips appear behind the menu items
  • b

    bright-gpu-74537

    08/15/2022, 7:36 PM
    so this is tooltips in a menu item?
  • b

    bright-gpu-74537

    08/15/2022, 7:36 PM
    nice, ill see if i can, separately, try to break things with threads...
  • b

    bright-gpu-74537

    08/15/2022, 7:37 PM
    that seems fairly reproducible... and a valid bug... ill try in the builder
  • l

    loud-salesclerk-7438

    08/15/2022, 7:37 PM
    I have a stacktrace if that helps, but I guess you will have to play with it yourself, to see what's going on
  • b

    bright-gpu-74537

    08/15/2022, 7:38 PM
    cant hurt to paste it, but yeah, ill need to almost certainly see it running (or not running i guess) this end
  • b

    bright-gpu-74537

    08/15/2022, 7:40 PM
    ok, must be an openfl thing, but seems to work in the builder: http://haxeui.org/builder/?nfxerd
  • l

    loud-salesclerk-7438

    08/15/2022, 7:40 PM
    there you go
  • b

    bright-gpu-74537

    08/15/2022, 7:40 PM
    and whats the test? Does changing it to non-virtual "fix" it?
  • l

    loud-salesclerk-7438

    08/15/2022, 7:41 PM
    now with complete stacktrace (hopefully)
  • b

    bright-gpu-74537

    08/15/2022, 7:42 PM
    haxe.ui.layouts.VirtualLayout.refreshNonVirtualData
    - ignore what i said above about "does it work with non virtual"
  • b

    bright-gpu-74537

    08/15/2022, 7:43 PM
    ok, so very briefly looking at your test app i think its a bad idea to be dispatching events from another thread
  • l

    loud-salesclerk-7438

    08/15/2022, 7:44 PM
    and the test is a simple DropDown component and just clicking on it to expand it
  • b

    bright-gpu-74537

    08/15/2022, 7:44 PM
    i mean, generally, you have the UI running on one thread, and in openfl that is certainly the case
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