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# haxe-ui
  • b

    bright-yak-48460

    08/27/2019, 9:33 PM
    So long as your paths are correct, it should work
  • b

    busy-exabyte-4595

    08/27/2019, 9:34 PM
    my modules file looks like this
  • b

    bright-yak-48460

    08/27/2019, 9:38 PM
    And your css? Haxeui css is not web css, to be sure.
  • b

    busy-exabyte-4595

    08/27/2019, 9:39 PM
    let me show .
  • b

    busy-exabyte-4595

    08/27/2019, 9:40 PM
    this is main screen component
  • b

    busy-exabyte-4595

    08/27/2019, 9:41 PM
    and style
  • b

    busy-exabyte-4595

    08/27/2019, 9:41 PM
    this is other screen which i am adding into main screen component as a child
  • b

    busy-exabyte-4595

    08/27/2019, 9:42 PM
    this is style for login
  • b

    bright-yak-48460

    08/27/2019, 9:43 PM
    I'm stumped. On phone & not at home, atm. What target?
  • b

    busy-exabyte-4595

    08/27/2019, 9:44 PM
    it;s html5 openfl
  • b

    busy-exabyte-4595

    08/27/2019, 9:44 PM
    the interesting part is that the login screen, buttons showing me every style applied to them
  • b

    bright-yak-48460

    08/27/2019, 9:45 PM
    Hmm. Do u change urls after login?
  • b

    busy-exabyte-4595

    08/27/2019, 9:46 PM
    no nothing - the module file etc everything is untouched
  • b

    busy-exabyte-4595

    08/27/2019, 9:48 PM
    this is how it looks like
  • b

    bright-yak-48460

    08/27/2019, 9:48 PM
    What version openfl and lime? Lots of asset loading and manifest changes in last version (and I believe some corrections in last couple days).
  • b

    busy-exabyte-4595

    08/27/2019, 9:50 PM
    Haxe = Haxe Compiler 4.0.0-rc.3 OpenFL = 8.9.2 Lime = 7.6.0
  • b

    bright-yak-48460

    08/27/2019, 9:53 PM
    If it's not a hassle, care to roll back openfl/lime a bit just to rule that out?
  • b

    busy-exabyte-4595

    08/27/2019, 10:00 PM
    actually for now i am writing a post on the forum with the project download link so may be others can confirm about this , it;s mid night here 😄 i am feeling dizzy , i will try to check the older version for sure first in the morning.
  • b

    bright-yak-48460

    08/27/2019, 10:01 PM
    Word. I'll check your forum post later and see if same for me.
  • b

    busy-exabyte-4595

    08/27/2019, 10:05 PM
    that will be great, let me just put the repo up and will share the link here
  • b

    busy-exabyte-4595

    08/27/2019, 10:15 PM
    here is the link to the post
  • b

    busy-exabyte-4595

    08/27/2019, 10:15 PM
    i don't know if the title is correct for the question 😄 https://community.haxeui.org/t/if-i-separate-components-some-of-them-miss-styling/109
  • b

    bright-yak-48460

    08/27/2019, 10:17 PM
    Sleep well
  • b

    busy-exabyte-4595

    08/27/2019, 10:19 PM
    thank you
  • m

    magnificent-caravan-75149

    09/09/2019, 3:58 PM
    is animationPlayState supported in haxeui? If not, is there any examples for the animation Components in haxeui?
  • b

    bright-gpu-74537

    09/11/2019, 10:35 AM
    what type of animation are you after?
  • m

    magnificent-caravan-75149

    09/11/2019, 6:51 PM
    I got the animation working in haxeui using the CSS fade you gave me a few weeks ago. I was wondering if there was a way to tell if the animation was finished. If not, I guess I would need to use the animation component in haxe.
  • b

    bright-gpu-74537

    09/12/2019, 5:07 AM
    I think an event should be fired... two secs
  • b

    bright-gpu-74537

    09/12/2019, 5:09 AM
    Copy code
    haxe
    myComponent.registerEvent(AnimationEvent.START, ...);
    myComponent.registerEvent(AnimationEvent.END, ...);
  • b

    bright-gpu-74537

    09/12/2019, 11:16 AM
    any thoughts: http://haxeui.org/
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