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# flixel
  • h

    hallowed-ocean-84954

    05/28/2023, 5:05 PM
    so the simple thing is to remake the asset isn't it ? or do the colors have to change dynamically in the game ?
  • b

    bulky-angle-28618

    05/28/2023, 5:06 PM
    gd needs dynamic
  • b

    bulky-angle-28618

    05/28/2023, 5:06 PM
    its like customization
  • b

    bulky-angle-28618

    05/28/2023, 5:06 PM
    mix and mash
  • d

    dry-architect-95753

    05/28/2023, 5:07 PM
    I think it refers to how he can change the color of gray and white separately
  • h

    helpful-oxygen-79589

    05/28/2023, 5:07 PM
    u can mix and match the colors to ur preference
  • d

    dry-architect-95753

    05/28/2023, 5:07 PM
    like in the original gd
  • h

    helpful-oxygen-79589

    05/28/2023, 5:07 PM
    yeah
  • h

    hallowed-ocean-84954

    05/28/2023, 5:07 PM
    you mean in the level editor they have built in right ?
  • d

    dry-architect-95753

    05/28/2023, 5:08 PM

    https://cdn.discordapp.com/attachments/165234904815239168/1112427095067459595/054ddc94-2543-4e78-8f95-f7d3545f2d37.png▾

  • d

    dry-architect-95753

    05/28/2023, 5:08 PM
    this
  • b

    bulky-angle-28618

    05/28/2023, 5:08 PM
    there
  • d

    dry-architect-95753

    05/28/2023, 5:08 PM
    change the colors
  • h

    hallowed-ocean-84954

    05/28/2023, 5:09 PM
    yeah ok - hmmmm.... so you probably want to stamp out a new sprite with the right colors and then just use that - you could use a shader but that would get to be a hassle I suspect
  • d

    dry-architect-95753

    05/28/2023, 5:10 PM
    Hard Question: Making servers in haxeflixel using sys.net
  • h

    hallowed-ocean-84954

    05/28/2023, 5:10 PM
    So I would expect you'd want to use multiple calls to replaceColor()
  • d

    dry-architect-95753

    05/28/2023, 5:10 PM
    😈
  • d

    dry-architect-95753

    05/28/2023, 5:51 PM
    answers?
  • d

    dry-architect-95753

    05/28/2023, 5:51 PM
    o one?
  • d

    dry-architect-95753

    05/28/2023, 5:51 PM
    👿
  • r

    refined-flag-94330

    05/28/2023, 8:12 PM
    have any of you had an flxgroup randomly stop drawing at certain points in your games
  • a

    ambitious-knife-25690

    05/28/2023, 9:15 PM
    i don't think so, you'd have to use multiple flxtext's and combine them
  • a

    ambitious-knife-25690

    05/28/2023, 9:15 PM
    you could probably make a convenient wrapper for that through flxspritegroup to make your life easier
  • e

    elegant-twilight-61392

    05/28/2023, 9:18 PM
    isnt there a thing to display rich text
  • e

    elegant-twilight-61392

    05/28/2023, 9:18 PM
    maybe im thinking of godot though
  • a

    able-printer-41379

    05/28/2023, 10:22 PM
    its possible lol
  • a

    able-printer-41379

    05/28/2023, 10:22 PM
    i have tried it
  • a

    able-printer-41379

    05/28/2023, 10:22 PM
    it can clip the text though which is a problem
  • a

    able-printer-41379

    05/28/2023, 10:23 PM
    textFormat.format.font = font;
  • a

    able-printer-41379

    05/28/2023, 10:23 PM
    like that
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