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06/15/2016, 4:27 AMfor (enemy in getLevelObjects(tiledMap, "enemies"))
{
switch(enemy.type)
{
default:
var flip:Bool = cast(enemy.flippedVertically);user
06/15/2016, 4:28 AMpublic static function getLevelObjects(map:TiledMap, layer:String):Array<TiledObject>
{
if ((map != null) &&(map.getLayer(layer) != null))
{
var objLayer:TiledObjectLayer = cast map.getLayer(layer);
return objLayer.objects;
}
return [];
}user
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06/15/2016, 4:34 AMvar flip:Bool = cast(enemy.gid & TiledObject.FLIPPED_HORIZONTALLY_FLAG);user
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06/15/2016, 4:37 AMhttp://i1.kym-cdn.com/entries/icons/original/000/019/749/catroomguardian.JPG▾
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