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# ceramic
  • f

    faint-toothbrush-51643

    02/22/2023, 9:15 PM
    and graphviz isn't a haxe package so i don't see why it wouldn't be accessible
  • a

    ambitious-knife-25690

    02/22/2023, 11:05 PM
    ahhh i see
  • a

    ambitious-knife-25690

    02/22/2023, 11:06 PM
    maybe something changed since 2015 and you may need to use a different command or something?
  • f

    faint-toothbrush-51643

    02/22/2023, 11:36 PM
    i restarted powershell and it ran but then it got an error
  • f

    faint-toothbrush-51643

    02/22/2023, 11:36 PM
    i'll have to look into it
  • g

    gifted-whale-78169

    02/23/2023, 2:16 AM
    any idea why all of the sudden the
    onPointerUp
    event doesnt fire anymore?
    Copy code
    hx
            cbox.onPointerUp(this, (info) -> {
                toggle();
                log.debug("clicked");
            });
  • g

    gifted-whale-78169

    02/23/2023, 2:18 AM
    im using it for click events but im not sure if i should prefer it or
    onPointerDown
    as right now it seems to work fine, but in other use cases ive seen it trigger multiple times in one click
  • g

    gifted-whale-78169

    02/23/2023, 2:26 AM
    i got checkboxes working just working out the kinks
  • g

    gifted-whale-78169

    02/23/2023, 2:26 AM
    almost done with general settings setup
  • f

    faint-toothbrush-51643

    02/23/2023, 3:10 AM
    Copy code
    HaxeUmlGen Error: Graphviz failed
    stack: [FilePos(null,umlgen/handler/GraphvizOutputHandler.hx,194),FilePos(null,umlgen/HaxeUmlGen.hx,351),FilePos(null,umlgen/HaxeUmlGen.hx,122)]
  • f

    faint-toothbrush-51643

    02/23/2023, 3:10 AM
    Copy code
    hx
      // check exit code FIXME why does this fail on windows?
                if( proc.exitCode() != 0 )
                    throw "Graphviz failed";
  • f

    faint-toothbrush-51643

    02/23/2023, 3:10 AM
    hmmm
  • f

    faint-toothbrush-51643

    02/23/2023, 3:11 AM
    i guess i'll need to do this with not windows?
  • f

    faint-toothbrush-51643

    02/23/2023, 3:11 AM
    man this would be a much more easily circumvented issue if i had a not windows
  • b

    billowy-waiter-28954

    02/23/2023, 3:04 PM
    nope 🤷‍♂️
  • g

    gifted-whale-78169

    02/23/2023, 3:29 PM
    weird, I'll try some more fixes later today
  • g

    gifted-whale-78169

    02/23/2023, 3:29 PM
    I have a feeling it's because I'm using a touchpad
  • b

    billowy-waiter-28954

    02/23/2023, 6:24 PM
    touchpad should work too
  • g

    gifted-whale-78169

    02/24/2023, 12:21 AM
    i want to have it so that the screen is not resizable, but i also want to change the value of
    fullscreen
    during runtime, how should i do that?
  • g

    gifted-whale-78169

    02/24/2023, 12:21 AM
    maybe have it so
    onUpdate
    i reset the size of the window to a static value?
  • g

    gifted-whale-78169

    02/24/2023, 12:22 AM
    the thing is, im using sway and it looks 10x better if i turn off resizing
  • g

    gifted-whale-78169

    02/24/2023, 12:22 AM
    but fullscreen doesnt work without it :/
  • g

    gifted-whale-78169

    02/24/2023, 12:26 AM
    *mainly because it makes the windows float so it looks like the native size instead of stretching
  • g

    gifted-whale-78169

    02/24/2023, 1:38 AM
    anyways i got 3 game ideas now and two are really good i think
  • g

    gifted-whale-78169

    02/24/2023, 1:38 AM
    im gonna try making 3d models and just rendering them
  • g

    gifted-whale-78169

    02/24/2023, 1:38 AM
    one of the ideas doesnt need animation i dont think
  • a

    ambitious-knife-25690

    02/24/2023, 1:45 AM
    hehe
  • a

    ambitious-knife-25690

    02/24/2023, 1:45 AM
    sounds like you got the creative juices flowing 😄
  • g

    gifted-whale-78169

    02/25/2023, 10:46 PM
    how can i change the window size?
  • g

    gifted-whale-78169

    02/25/2023, 11:07 PM
    or just turn on fullscreen with resizable off
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