ambitious-knife-25690
01/19/2023, 7:05 PMapp.scenes.set api?ambitious-knife-25690
01/19/2023, 7:07 PMambitious-knife-25690
01/19/2023, 7:08 PMbillowy-waiter-28954
01/19/2023, 9:10 PMapp.scenes.set is useful if you want to stack multiple fullscreen scenes on top of another (you set the depth of the scenes accordingly to decide which is in front)billowy-waiter-28954
01/19/2023, 9:13 PMFilter to the scenes.filter to apply a fullscreen effectbillowy-waiter-28954
01/19/2023, 9:13 PMCamera class in Ceramic, but it is more a tool to track player position and calculate the position of the content in which the player isambitious-knife-25690
01/19/2023, 9:14 PMambitious-knife-25690
01/19/2023, 9:14 PMupdate loop?ambitious-knife-25690
01/19/2023, 9:15 PMapp.scenes.main from aidan's ecs, ceramic doesn't draw anything on screenambitious-knife-25690
01/19/2023, 9:16 PMambitious-knife-25690
01/19/2023, 9:16 PMapp via App.app maybe that's why?billowy-waiter-28954
01/19/2023, 9:18 PMapp should work (because ceramic.Shortcuts.* is imported everywhere in the projectambitious-knife-25690
01/19/2023, 9:20 PMambitious-knife-25690
01/19/2023, 9:21 PMbillowy-waiter-28954
01/19/2023, 9:22 PMambitious-knife-25690
01/19/2023, 9:23 PMscenes.main here doesn't call preload etcambitious-knife-25690
01/19/2023, 9:23 PMApp.app in Project.hx works tho, so i'm confusedambitious-knife-25690
01/19/2023, 9:24 PMambitious-knife-25690
01/19/2023, 9:32 PMambitious-knife-25690
01/19/2023, 9:33 PMactive as well as a local var activeambitious-knife-25690
01/19/2023, 9:33 PMnullbillowy-waiter-28954
01/19/2023, 9:35 PMambitious-knife-25690
01/19/2023, 11:26 PMLogger does not appear to be a part of the online apiambitious-knife-25690
01/19/2023, 11:33 PMLog.hxambitious-knife-25690
01/19/2023, 11:34 PMambitious-knife-25690
01/20/2023, 12:21 AMambitious-knife-25690
01/20/2023, 12:22 AMfaint-toothbrush-51643
01/20/2023, 3:40 AMfaint-toothbrush-51643
01/20/2023, 3:53 AMbillowy-waiter-28954
01/20/2023, 8:27 AM