billowy-waiter-28954
12/02/2022, 10:41 AMfresh-finland-97755
12/02/2022, 12:04 PMfresh-finland-97755
12/02/2022, 12:08 PMfresh-finland-97755
12/02/2022, 12:13 PMbillowy-waiter-28954
12/02/2022, 4:37 PMPixels
class has a bunch of helpers that can be useful for that), and then you submit the pixels again to the texture
- You can use a shader to change pixels via GPU. Yes the dual tint is allowing to tint dark colors with a different color than light colors, the ceramic demo project has some code that does that indeedfaint-toothbrush-51643
12/02/2022, 4:47 PMfaint-toothbrush-51643
12/02/2022, 4:50 PMbillowy-waiter-28954
12/04/2022, 5:00 PMSpriteSheet
or Spritesheet
? 🤔faint-toothbrush-51643
12/04/2022, 5:55 PMTextureAtlas
?billowy-waiter-28954
12/04/2022, 5:55 PMbillowy-waiter-28954
12/04/2022, 5:55 PMbillowy-waiter-28954
12/04/2022, 5:55 PMbillowy-waiter-28954
12/04/2022, 5:56 PMSpriteSheet
class is already there in the sprite plugin btw)faint-toothbrush-51643
12/04/2022, 5:56 PMbillowy-waiter-28954
12/04/2022, 5:56 PMbillowy-waiter-28954
12/04/2022, 5:56 PMbillowy-waiter-28954
12/04/2022, 5:57 PMSpriteSheet
because that's already how I started)faint-toothbrush-51643
12/04/2022, 5:58 PMSpritesheet
because i think of it as one wordlate-exabyte-70980
12/05/2022, 12:11 AMambitious-knife-25690
12/05/2022, 12:29 AMambitious-knife-25690
12/05/2022, 12:30 AMambitious-knife-25690
12/05/2022, 12:30 AMfresh-finland-97755
12/05/2022, 5:57 AMfaint-toothbrush-51643
12/05/2022, 7:54 AMbillowy-waiter-28954
12/05/2022, 8:10 AMbillowy-waiter-28954
12/05/2022, 8:12 AMbillowy-waiter-28954
12/05/2022, 8:13 AMbillowy-waiter-28954
12/05/2022, 8:13 AMfresh-finland-97755
12/05/2022, 8:25 AMfresh-finland-97755
12/05/2022, 8:37 AM