brett
05/27/2021, 6:09 PMjohn.spurlock
05/27/2021, 6:21 PMlux
05/27/2021, 6:30 PMbrett
05/27/2021, 6:36 PMlux
05/27/2021, 6:41 PMlux
05/27/2021, 6:42 PMTaral
05/28/2021, 12:53 AMGreg-McKeon
05/28/2021, 1:40 AMGreg-McKeon
05/28/2021, 1:51 AMGreg-McKeon
05/28/2021, 1:52 AMGreg-McKeon
05/28/2021, 1:53 AMGreg-McKeon
05/28/2021, 1:54 AMTaral
05/28/2021, 1:56 AMVanessa🦩
05/28/2021, 6:35 AMYou have exceeded the number of timeouts you may set.
It appears to kick in after only 10,000 iterations. The other one is Cannot clear a timeout created in a different request context
which was annoying but relatively easy to work around. How can I raise the limit of 10,000? I hope that is not a fundamental restriction?ttraenkler
05/28/2021, 7:39 AMErwin
05/28/2021, 7:39 AMErwin
05/28/2021, 7:41 AMVanessa🦩
05/28/2021, 7:41 AMttraenkler
05/28/2021, 7:42 AMttraenkler
05/28/2021, 7:42 AMErwin
05/28/2021, 7:43 AMVanessa🦩
05/28/2021, 7:43 AMErwin
05/28/2021, 7:44 AMDeebster
05/28/2021, 7:44 AMErwin
05/28/2021, 7:45 AMErwin
05/28/2021, 7:46 AMDeebster
05/28/2021, 7:48 AMconst restartZombieCheck = () => {
if (activityCheckTid) {
clearTimeout(activityCheckTid);
}
activityCheckTid = setTimeout(() => {
socket.send(JSON.stringify({ kind: "Ping" }));
activityCheckTid = setTimeout(() => {
// Client didn't respond! Declaring dead...
closeOrErrorHandler(new CloseEvent("close",
{ "wasClean": false, "reason": "Pong not received.", "code": 1006 }
));
}, this.activityWindowMs);
}, this.activityCheckMs);
}
Vanessa🦩
05/28/2021, 7:49 AMVanessa🦩
05/28/2021, 7:50 AMDeebster
05/28/2021, 7:52 AM