A typical game asset production workflow demands that all flipped and overlapping islands are to be offset to the next UV tile. Unfortunately, I can't select all but one of the overlapped islands. Can you make a button that selects all but one island that overlap each other?
P.S.: "Primaries" and "Secondaries" almost always select other islands that are singles and don't need to be offset so that's not a real solution unfortunately.
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Valeriy Yatsenko
06/25/2026, 12:24 PM
Have you tried using the Unstack operator?
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Alex
06/28/2026, 8:57 PM
The problem with it, if there are 2 stacked islands, where 1 is flipped, this functions sometimes unstacks the non-flipped island and leaves the flipped one. Workflows require all flips to be offset.
Maybe add a functionality/setting to make it prioritize flipped islands first?