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Unwrapping rebate along the wall.
# zenuv-support
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CMoDZ
01/09/2026, 2:34 PM
ok. So my current issue is this; I want to unwrap so that the window rebate flows along the direction of the wall. But blender won't do that, and insists on doing some weird parallellogram type shape with it. Can zenuv quickly and easily solve this, either by allowing me to move islands and snap into the hole of the window once unwrapped separately, or unwrap sensibly in the first place?
https://cdn.discordapp.com/attachments/1459193566554230939/1459193567065931932/image.png?ex=697b6fe8&is=697a1e68&hm=6cc7f5f2ce52afb0179392e2bacb6699927cc2519c33cc74a470e0ef4d73c171&
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Valeriy Yatsenko
01/09/2026, 2:56 PM
Hey. And the same option (Fill Holes) in the native Unwrap.
https://cdn.discordapp.com/attachments/1459193566554230939/1459199148925653094/UnwrapAlongWall.mp4?ex=6962689b&is=6961171b&hm=268e2ab5d1a57ba2a22df553e5fec50a74045eddc0d874451cd2588f129a0952&
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CMoDZ
01/09/2026, 3:38 PM
thank you
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