Unwrapping rebate along the wall.
# zenuv-support
c
ok. So my current issue is this; I want to unwrap so that the window rebate flows along the direction of the wall. But blender won't do that, and insists on doing some weird parallellogram type shape with it. Can zenuv quickly and easily solve this, either by allowing me to move islands and snap into the hole of the window once unwrapped separately, or unwrap sensibly in the first place? https://cdn.discordapp.com/attachments/1459193566554230939/1459193567065931932/image.png?ex=697b6fe8&is=697a1e68&hm=6cc7f5f2ce52afb0179392e2bacb6699927cc2519c33cc74a470e0ef4d73c171&
c
thank you