uv issue for fitting inside uv window
# zenuv-support
c
is their anything I can do with this uv to make it easier to fit inside this small texture area without messing up the texture bad? https://cdn.discordapp.com/attachments/1452575382942388329/1452575383986765854/uv.png?ex=694a4fbf&is=6948fe3f&hm=9771bb19e5a3fa5540d6f83dc3f4771b7acc671e501f9c2115a2bda1ccc53973&
v
Could you please elaborate on your question? From what you have written, it is not clear to me what exactly you want to achieve.
c
to have the uv straight maybe idk that's why im here lol struggling to fit the uv good inside the top of the texture in the screenshot
v
It's still not clear. Let's put it this way. What do you want to change about what's already on your screenshot?
v
The triangle shape reshaped to the rectangle?
c
yeah
v
But in this case, you will get a distorted texture. Does it matter?
c
yeah that's what I thought would make it not work. my apoligies