ZenUV causes Blender 5.0 crash when launching rend...
# zenuv-support
v
I’ve encountered a reproducible crash in Blender 5.0 which appears to be caused by ZenUV. The crash happens when launching Blender from the Windows console. Blender seems to crash while ZenUV attempts to draw gizmo UI during a depsgraph update at startup. When ZenUV is removed or disabled, Blender starts normally from the console and render commands work with no errors. Relevant part of the crash log: ... # Python backtrace File "C:\Users\....\AppData\Roaming\Blender Foundation\Blender\5.0\extensions\user_default\ZenUV\ui\gizmo_draw.py", line 232 in zenuv_depsgraph_ui_update Thank you!
a
could you type here your full command line? I would like to check with the same arguments
v
"C:\Program Files\Blender Foundation\Blender 5.0\blender.exe" -b D:\filepath\filename.blend -a
a
thank you, will check
tried on a couple of files, do not see any problems
the line, where crash happens according to your log file is very simple and is based on blender API.
If you are not afraid of Python, I would like to offer to completely disable depsgraph in a background
if zenuv_depsgraph_ui_update not in bpy.app.handlers.depsgraph_update_post and not bpy.app.background:
From our side we will also disable it in the next release
v
Thank you!