Rapid UV cloning ?
# zenuv-feature-requests
m
Something like this would be extremely welcomed by level designers: https://x.com/kronok/status/1976549275233321472
n
I think that stitch can do that
v
It’s not entirely clear from your request what exactly this tool is supposed to do. If the goal is simply to rotate polygons, that can be done much faster by selecting the needed polygons and rotating them directly. If the goal is to attach the polygon under the mouse cursor to the currently selected polygon, then that does make sense — but it introduces other challenges. In Zen UV development we always aim to create universal tools that work in as many contexts as possible. What you’re describing is a very specific workflow for level design, where the geometry is extremely simple and planar. If we added such a tool to the main add-on, we would then have to explain why it doesn’t work on, say, organic shapes — and it wouldn’t, because stitching one group of polygons to another (an island to an island) is very complex without causing deformation. It only works easily when the geometry is flat and angular. To support such workflows properly, we’d need to create a separate category — something like “Level Design Tools” — and collect all specialized operators there.
That said, Zen UV can already do what you want, technically. The main limitation is that this can’t be done directly in the 3D View. Blender’s selection system is quite restrictive: when you switch between vertex, edge, and face modes, it automatically converts the selection. So you can’t, for example, select a polygon, then select an edge, and tell the operator: “stitch this polygon to that one through this edge.” All these aspects — universality and Blender’s selection behavior — make it hard to implement such tools in the main add-on. They would need to live in a dedicated add-on where users understand and accept those limitations and workflows. And that’s exactly why specialized level editors can be so fast and convenient — they’re built around those specific constraints. However, we’ve already received similar requests before, and this feature is now on our Feature Request list. So there’s a good chance we’ll create a tool like this in the future.