Hotspot Mapping - Allow Location Variation Not Wor...
# zenuv-support
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Hello, I've got a problem where I have a bunch of same sized faces and a few trims that have the exact same height and width (in Trim Settings). Now I wanna hotspot the faces randomnly across those few trims so they don't just all place into one trim. From what I understand, the "Allow Location Variation" should do that? When I click that though, all the UVs just place into one of the 6 trims and I don't understand why or how I can change that. Also on another example, I've got the exact same setup with 2 same sized trims but the UVs only take one of the two, though if I change Area Matching "Matching Scale" manually and type something like 0.9999 it goes to the other trim. But I don't get why it's doing this if both trims are exactly same sized according to the trim settings. Thankful for any help regarding this issue! 🙂 PS: If it's a known issue and fixed, I'm not on the newest version yet and still on 5.0.1 https://cdn.discordapp.com/attachments/1415353282251194448/1415353283316551741/image.png?ex=68c2e5f6&is=68c19476&hm=58d0d9c520f8a4dfc4d53a9bad3c947541b903b0c1b948389db6a7a203574033& https://cdn.discordapp.com/attachments/1415353282251194448/1415353285371625646/image.png?ex=68c2e5f7&is=68c19477&hm=e560a4fe3a2b3245f97d316f4fcc9ee681d347179060c3908acdf6563292d9e0& https://cdn.discordapp.com/attachments/1415353282251194448/1415353286420074617/image.png?ex=68c2e5f7&is=68c19477&hm=550ecafe042b4de457540550995711596d1e20ba365b8f26a3581722204608ef&
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@flowlee. , Hey. Could you please send me your scene to check.
Perhaps the problem is as follows. The size of the trims is slightly different than you see in the UI. The blender rounds them up for easy reading. https://cdn.discordapp.com/attachments/1415353282251194448/1415601128137297972/image.png?ex=68c3ccc9&is=68c27b49&hm=29c17fec12c2547423a3b1d5573460ad449dc648376e70a070b9604df0866f71&
I resized the trim.001 for example.
f
I thought the same that the number is round up but clicking on it, it's the exact number as displayed, I just cleaned up the file, I'll send it to you in DMs
I just realized something: I've made the trims from face selection. But when I've made the faces aka making edge loops on a 4x4m plane with the texture on it, I didn't respect the grid. So it's impossible that they're the exact same size even though it shows there. Maybe because I zoomed in quite a lot when making the cuts, the trims are very similar but not exactly the same but it can't show the difference because it's so small?