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# 🦴bones
  • u

    user

    01/10/2023, 6:56 PM
    But the plan is also to start moving pieces of Jumpy into a
    bones_runner
    ( or maybe
    bones_app
    , name subject to ideas ) crate, that provides a lot of things jumpy is doing itself right now like UI, localization, matchmaking, etc.
  • u

    user

    01/10/2023, 6:57 PM
    Once we get a few of those pieces moved into
    bones_app
    , then the current
    jumpy
    crate starts to disappear, and it becomes pretty much just
    jumpy_core
    as a "core" that gets run with
    bones_app
    .
  • u

    user

    01/10/2023, 6:58 PM
    Once we get to that point, that means you could make a
    bomby
    "bones core" that pretty much is just run with
    bones_app
    and you'll get networking, localization, settings, input, etc. essentially for free, with hardly any effort on your part.
  • u

    user

    01/10/2023, 6:59 PM
    Because the concept between the bones cores will all be similar.
  • u

    user

    01/10/2023, 6:59 PM
    ----
  • u

    user

    01/10/2023, 7:01 PM
    Things are probably going to play out a little different than that, and we'll have more of an in-between in the short term, where
    bones_app
    is doing certain things for us, but there's still going to be some custom code in jumpy and bomby.
  • u

    user

    01/10/2023, 7:01 PM
    But that kind of shows the idea.
  • u

    user

    01/17/2023, 3:31 PM
    @erlend
  • u

    user

    01/17/2023, 3:31 PM
    I just got the updated bones docs pushed.
  • u

    user

    01/17/2023, 3:31 PM
    I made an updated [introduction page](https://fishfolk.github.io/bones/introduction.html).
  • u

    user

    01/17/2023, 3:31 PM
    And added a basic [ECS tutorial](https://fishfolk.github.io/bones/ecs_tutorial/index.html).
  • u

    user

    01/17/2023, 3:32 PM
    There's more to add tutorials for still, but it's a good start.
  • e

    erlend

    01/17/2023, 4:09 PM
    Are you okay with tagging the current release v0.1.0? Even a v0.0.1 would be fine, as long as it gets a version other than 0, heh.
  • u

    user

    01/17/2023, 4:19 PM
    Yeah, I'd be good doing a
    v0.1.0
    .
  • u

    user

    01/17/2023, 4:20 PM
    I've run into fewer and fewer changes that I've needed to make, so now's not a bad time to make a first release.
  • e

    erlend

    01/17/2023, 4:21 PM
    Nice!
  • e

    erlend

    01/17/2023, 4:22 PM
    Maybe the docs can link out to one or two good examples of item implementations?
  • u

    user

    01/17/2023, 4:22 PM
    Sure, that's not a bad idea.
  • u

    user

    01/17/2023, 4:22 PM
    Show real world usage.
  • e

    erlend

    01/17/2023, 4:22 PM
    We’ll soon want dedicated tutorials for that, but for now just the code examples should suffice.
  • u

    user

    01/17/2023, 4:22 PM
    You think that should be in the bones docs, or the Jumpy docs, though?
  • u

    user

    01/17/2023, 4:23 PM
    The item example links.
  • e

    erlend

    01/17/2023, 4:24 PM
    I was actually thinking it’d be best to have it all in one book. All the games and bones together in one big resource. We wanna be bringing them all closer together anyhow.
  • e

    erlend

    01/17/2023, 4:25 PM
    Maybe some day Bones will outgrow the Fish series of games, but for now they’re all quite interdependent.
  • u

    user

    01/17/2023, 4:25 PM
    Ah, I see.
  • u

    user

    01/17/2023, 4:25 PM
    In that case, maybe it'd be good to do a proper fishfolks website with all the docs in it.
  • u

    user

    01/17/2023, 4:26 PM
    I can take the existing home page, and then create docs pages for bones and the games in it.
  • u

    user

    01/17/2023, 4:27 PM
    I could use the docs template I started with for the [Raui website](https://raui-labs.github.io/raui/) maybe.
  • u

    user

    01/17/2023, 4:27 PM
    Then we could just migrate our markdown docs from both Jumpy and bones into the new site.
  • e

    erlend

    01/17/2023, 4:28 PM
    So using Zola instead of mdBook?
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