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# copy-paste-dump
  • r

    ryan

    05/25/2023, 4:43 AM
    luckily it’s mostly fun stuff
  • c

    Cthulhu

    05/25/2023, 1:01 PM
    Spam generator..
  • m

    mooniesidedown

    05/25/2023, 8:17 PM
    Unfortunately, the clock is ticking The hours are passing. The past grows, the future recedes. Possibilities dwindle, regrets pile up. Understand
  • r

    ryan

    05/25/2023, 8:34 PM
  • c

    Cthulhu

    05/25/2023, 11:13 PM
    oh no
  • c

    Cthulhu

    05/25/2023, 11:13 PM
    time is up
  • r

    ryan

    05/26/2023, 4:36 AM
    ꫞
  • r

    ryan

    05/26/2023, 4:36 AM
    @moose_123_ i was just completely surprised that this was one character so maybe youd be too
  • r

    ryan

    05/26/2023, 4:39 AM
    since u were recently looking at complex characters
  • m

    moose_123_

    05/26/2023, 5:04 AM
    woah, cool!
  • m

    moose_123_

    05/26/2023, 5:04 AM
    what is it?
  • r

    ryan

    05/26/2023, 2:20 PM
    some kind of poetry mark to put at the beginning
  • r

    ryan

    05/26/2023, 2:20 PM
    idk
  • y

    Your soul Is mine

    05/28/2023, 3:39 PM
    using SMLHelper.V2.Assets; using SMLHelper.V2.Crafting; using SMLHelper.V2.Utility; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; using UnityEngine.UI; namespace MoreBatteriesBepinEx.Batteries { internal class AdvancedLithiumBattery : Equipable { public AdvancedLithiumBattery() : base("batterylithiumadvanced","Advanced Lithium Battery","Uses lithium micro-ions to produce energy") { this.OnFinishedPatching = (Spawnable.PatchEvent)Delegate.Combine(this.OnFinishedPatching, new Spawnable.PatchEvent(delegate () { AdvancedLithiumBattery.techType = base.TechType; })); } public override IEnumerator GetGameObjectAsync(IOut gameObject) { CoroutineTask task = CraftData.GetPrefabForTechTypeAsync(TechType.Battery, true); yield return task; GameObject OgPrefab = task.GetResult(); GameObject ResPrefab = UnityEngine.Object.Instantiate(OgPrefab); MeshRenderer renderer= ResPrefab.GetComponentInChildren(); battery = ResPrefab.GetComponentInChildren(); battery._capacity = 750; renderer.material.mainTexture = advancedLithiumTexture; gameObject.Set(ResPrefab); yield break; } protected override TechData GetBlueprintRecipe() { return new TechData() { Ingredients = new List { new Ingredient(LithiumIonBattery.techType, 1), new Ingredient(TechType.PrecursorIonBattery, 1), new Ingredient(TechType.AluminumOxide, 1), new Ingredient(TechType.AdvancedWiringKit, 1) }, craftAmount = 1 }; } protected override Atlas.Sprite Get()
  • y

    Your soul Is mine

    05/28/2023, 3:39 PM
    { return advancedLithiumSprite; } public override CraftTree.Type FabricatorType { get { return CraftTree.Type.Fabricator; } } public override EquipmentType EquipmentType { get { return EquipmentType.BatteryCharger; } } public override TechCategory CategoryForPDA { get { return TechCategory.Electronics; } } public override TechGroup GroupForPDA { get { return TechGroup.Resources; } } public override TechType RequiredForUnlock { get { return TechType.PrecursorIonBattery; } } public override QuickSlotType QuickSlotType { get { return QuickSlotType.None; } } public static TechType techType; public override string[] StepsToFabricatorTab { get { return new string[] { "Resources", "Electronics" }; } } public Battery battery; public Atlas.Sprite advancedLithiumSprite = ImageUtils.LoadSpriteFromFile(Main.assetsDirectory + "AdvLithiumBatteryRender.png"); public Texture2D advancedLithiumTexture = ImageUtils.LoadTextureFromFile(Main.assetsDirectory + "AdvancedLithiumBattery.png"); } }
  • y

    Your soul Is mine

    05/28/2023, 3:40 PM
    Idk what to do so i am posting source code to my mods
  • r

    ryan

    05/28/2023, 4:15 PM
    awesome
  • r

    ryan

    05/28/2023, 4:16 PM
    this is for the copy paste dump website https://c.r74n.com
  • r

    ryan

    05/29/2023, 2:59 AM
    important work

    https://cdn.discordapp.com/attachments/1097676268813692941/1112576041022672976/Screenshot_2023-05-28_at_10.59.49_PM.png▾

  • c

    Cthulhu

    05/29/2023, 3:00 AM
    have every combination ever
  • c

    Cthulhu

    05/29/2023, 3:00 AM
    so just link to library of babel
  • r

    ryan

    05/29/2023, 3:02 AM
    no no
  • r

    ryan

    05/29/2023, 3:02 AM
    i'm strategically targeting a specific demographic..
  • r

    ryan

    05/29/2023, 3:02 AM
    people who are BORED AS HELL
  • r

    ryan

    05/29/2023, 3:02 AM
    i can save them
  • c

    Cthulhu

    05/29/2023, 3:03 AM
    ooo
  • c

    Cthulhu

    05/29/2023, 3:03 AM
    OOO
  • c

    Cthulhu

    05/29/2023, 3:03 AM
    wait smart
  • c

    Cthulhu

    05/29/2023, 3:03 AM
    lmao
  • m

    mollthecoder

    05/29/2023, 3:03 AM
    https://tenor.com/view/thirsty-i-need-it-spongebob-gif-11796572
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